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just_audio 0.9.1
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ryanheise committed Jul 19, 2021
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4 changes: 4 additions & 0 deletions just_audio/CHANGELOG.md
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## 0.9.1

* Fix iOS/macOS bug when setting volume before load.

## 0.9.0

* Update to support just_audio_background.
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11 changes: 6 additions & 5 deletions just_audio/lib/just_audio.dart
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Expand Up @@ -796,11 +796,12 @@ class AudioPlayer {
return duration;
}

/// Tells the player to play audio as soon as an audio source is loaded and
/// ready to play. If an audio source has been set but not preloaded, this
/// method will also initiate the loading. The [Future] returned by this
/// method completes when the playback completes or is paused or stopped. If
/// the player is already playing, this method completes immediately.
/// Tells the player to play audio at the current [speed] and [volume] as soon
/// as an audio source is loaded and ready to play. If an audio source has
/// been set but not preloaded, this method will also initiate the loading.
/// The [Future] returned by this method completes when the playback completes
/// or is paused or stopped. If the player is already playing, this method
/// completes immediately.
///
/// This method causes [playing] to become true, and it will remain true
/// until [pause] or [stop] is called. This means that if playback completes,
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2 changes: 1 addition & 1 deletion just_audio/pubspec.yaml
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name: just_audio
description: A feature-rich audio player for Flutter. Loop, clip and concatenate any sound from any source (asset/file/URL/stream) in a variety of audio formats with gapless playback.
version: 0.9.0
version: 0.9.1
homepage: https://github.com/ryanheise/just_audio/tree/master/just_audio

environment:
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