Skip to content

Commit

Permalink
Initial commit:
Browse files Browse the repository at this point in the history
- License file and initial readme file.
- Plugin and module base configuration.
- Repository configuration.
  • Loading branch information
segross committed Mar 17, 2017
0 parents commit cd98f86
Show file tree
Hide file tree
Showing 9 changed files with 146 additions and 0 deletions.
2 changes: 2 additions & 0 deletions .gitignore
Original file line number Diff line number Diff line change
@@ -0,0 +1,2 @@
/Binaries/
/Intermediate/
23 changes: 23 additions & 0 deletions ImGui.uplugin
Original file line number Diff line number Diff line change
@@ -0,0 +1,23 @@
{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "ImGui",
"Description": "",
"Category": "Debug",
"CreatedBy": "",
"CreatedByURL": "",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": true,
"IsBetaVersion": false,
"Installed": false,
"Modules": [
{
"Name": "ImGui",
"Type": "RuntimeNoCommandlet",
"LoadingPhase": "PreDefault"
}
]
}
21 changes: 21 additions & 0 deletions LICENSE
Original file line number Diff line number Diff line change
@@ -0,0 +1,21 @@
The MIT License (MIT)

Copyright (c) 2017 Sebastian Gross

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
1 change: 1 addition & 0 deletions README.md
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
Unreal Engine plugin integrating Omar Cornut's Dear ImGui framework (https://github.com/ocornut/imgui).
Binary file added Resources/Icon128.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
51 changes: 51 additions & 0 deletions Source/ImGui/ImGui.Build.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,51 @@
// Distributed under the MIT License (MIT) (see accompanying LICENSE file)

using UnrealBuildTool;

public class ImGui : ModuleRules
{
public ImGui(TargetInfo Target)
{

PublicIncludePaths.AddRange(
new string[] {
"ImGui/Public"
// ... add public include paths required here ...
}
);


PrivateIncludePaths.AddRange(
new string[] {
"ImGui/Private"
// ... add other private include paths required here ...
}
);


PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Projects"
// ... add other public dependencies that you statically link with here ...
}
);


PrivateDependencyModuleNames.AddRange(
new string[]
{
// ... add private dependencies that you statically link with here ...
}
);


DynamicallyLoadedModuleNames.AddRange(
new string[]
{
// ... add any modules that your module loads dynamically here ...
}
);
}
}
23 changes: 23 additions & 0 deletions Source/ImGui/Private/ImGuiModule.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,23 @@
// Distributed under the MIT License (MIT) (see accompanying LICENSE file)

#include "ImGuiPrivatePCH.h"

#include <IPluginManager.h>


#define LOCTEXT_NAMESPACE "FImGuiModule"

void FImGuiModule::StartupModule()
{
// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
}

void FImGuiModule::ShutdownModule()
{
// This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
// we call this function before unloading the module.
}

#undef LOCTEXT_NAMESPACE

IMPLEMENT_MODULE(FImGuiModule, ImGui)
10 changes: 10 additions & 0 deletions Source/ImGui/Private/ImGuiPrivatePCH.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
// Distributed under the MIT License (MIT) (see accompanying LICENSE file)

// Module
#include "ImGuiModule.h"

// Engine
#include <Core.h>

// You should place include statements to your module's private header files here. You only need to
// add includes for headers that are used in most of your module's source files though.
15 changes: 15 additions & 0 deletions Source/ImGui/Public/ImGuiModule.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,15 @@
// Distributed under the MIT License (MIT) (see accompanying LICENSE file)

#pragma once

#include <ModuleManager.h>


class FImGuiModule : public IModuleInterface
{
public:

/** IModuleInterface implementation */
virtual void StartupModule() override;
virtual void ShutdownModule() override;
};

0 comments on commit cd98f86

Please sign in to comment.