The console offers an ability to switch debug options of Sanny Builder. Mostly they relate to the disassembler features and you can see the changes when disassemble a file. The console window is open after pressing Ctrl+~
. You may enter the commands in the input line. After typing a command press Enter
to proceed. The console will display a result.
All commands are case-insensitive.
help
– shows the help information about the console
clear
– clears the console
list
– shows in the console the list of all commands
list options
– lists all available debug options
toggle [on/off]
– enable or disable debug options
The input command ends either with the word ON
(the option will be enabled) or OFF
(the option will be disabled), or nothing (the option will be toggled from ON
to OFF
or from OFF
to ON
).
{% hint style="info" %}
Before enabling the following options turn on the debug mode with the command toggle debug_mode ON
{% endhint %}
The disassembler prints the offset of each command.
After compiling the console contains the list of the global variables used only once in the code (i.e. can be removed or replaced with local variables).
The disassembler ignores unknown opcodes, incorrect parameters and so on. It helps to open almost any file that used to be protected or compiled incorrectly.
The disassembler prints array elements as global variables with indexes. It's available for GTA SA
, LCS
, VCS
games.
E.g. given an array of three elements starting at $10
this option affects the way the variables look like after disassembling:
Without CONSTANT_INDEXES |
With CONSTANT_INDEXES |
---|---|
$10 | $10[0] |
$11 | $10[1] |
$12 | $10[2] |
Disassembler skips the header of the input file. It allows to open headless scripts (e.g. the ones from script.img
or CLEO scripts).
With this option the compiler makes .scm
files without the header (similar to {$EXTERNAL}
directive).
The disassembler ignores the extra info section attached to the input file. It also treats this section as a set of regular SCM instructions, so enabling IGNORE_UNKNOWN
option is recommended.
Sanny Builder offers a few other ways to toggling debug options outside of the console that might be useful in some cases.
The --debug
option provides an alternate way of switching the debug options. Run Sanny with the parameter --debug X
, where X
is a series of 0
and 1
. Each digit in the series corresponds to a particular debug option:
Index | Debug Option |
---|---|
1 | CODE_OFFSETS |
2 | IGNORE_UNKNOWN |
3 | VAR_COUNTER |
4 | CONSTANT_INDEXES |
5 | SKIP_SCM_HEADER |
6 | SKIP_EXTRA_INFO |
sanny.exe --debug 110000
The first 1
enables the CODE_OFFSETS
option, the second 1
enables the IGNORE_UNKNOWN
mode. The remaining options are disabled.
Clicking the right-most button in the main toolbar shows a drop-down menu with the list of debug options.
Each menu item toggles a particular debug option. The change comes into effect immediately.