welcome to my github!! i started developing around first year of HS as a hobby and it's been a huge passion of mine ever since.
i love backend development, rust, C, typescript, i love to make games and libraries, abstractions, and every new project is a learning experience.
an online level-sharing platformer community. players sign up, build levels, submit them, play eachother's levels, set records, and vote for the best levels.
frontend/game in c++ with SFML, ImGui, backend uses express/postgres/prisma
try it! download the game here
you can find the completely open-source repository here
a full-stack app i developed for a small little game i like called marble race!
the game has built-in levels, and user-created levels, but only the default levels have leaderboards. so, i built this site for people to upload their game replay files! it's a sort of "unofficial leaderboard" ^^
made with vue + mysql + express + typescript + vuetify <3
A 2d top-down multiplayer combat game with a simple gameplay loop. Plays in browser on both mobile and PC.
Connections are fully peer-2-peer. Uses deterministic gameplay logic to rollback and resimulate the game when opponents go out of sync, leading to a very smooth real-time experience.
Written in rust with bevy, and ggrs, and compiled to WASM.
a WIP x86 operating system i'm developing in spare time. currently implements paging, interrupts, key handling, etc.
my goal is to implement multi-process support, add a c compiler, a filesystem, and a text editor, and allow myself to fully write code for the os, inside the os.
made with C + assembly <3
when i first started learning c++ i always wanted to get into opengl, so i took a while and taught myself a decent bit!
i used that knowledge to create a small little voxel engine (think minecraft)!
made with cpp + opengl <3
you can email me [email protected]