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DSSDO: Fix wrong attachment order for samples, causing depth to be sa…
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…mpled from emission texture
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skalarproduktraum committed Sep 24, 2024
1 parent 0a67c8b commit 0ea9251
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Showing 2 changed files with 4 additions and 4 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -11,8 +11,8 @@

layout(set = 3, binding = 0) uniform sampler2D InputNormalsMaterial;
layout(set = 3, binding = 1) uniform sampler2D InputDiffuseAlbedo;
layout(set = 3, binding = 2) uniform sampler2D InputZBuffer;
layout(set = 3, binding = 3) uniform sampler2D InputEmission;
layout(set = 3, binding = 2) uniform sampler2D InputEmission;
layout(set = 3, binding = 3) uniform sampler2D InputZBuffer;

layout(location = 0) out vec4 FragColor;
layout(location = 0) in VertexData {
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Original file line number Diff line number Diff line change
Expand Up @@ -11,8 +11,8 @@

layout(set = 1, binding = 0) uniform sampler2D InputNormalsMaterial;
layout(set = 1, binding = 1) uniform sampler2D InputDiffuseAlbedo;
layout(set = 1, binding = 2) uniform sampler2D InputZBuffer;
layout(set = 1, binding = 3) uniform sampler2D InputEmission;
layout(set = 1, binding = 2) uniform sampler2D InputEmission;
layout(set = 1, binding = 3) uniform sampler2D InputZBuffer;
layout(set = 2, binding = 0) uniform sampler2D InputOcclusion;

layout(location = 0) out vec4 FragColor;
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