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Big kajiya and bevy updates (#4)
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* default init view state

* mesh instancing

* clean

* rearrange plugin group

* enable transform propogation with global trans

* release cleanup prep

* readme

* fix readme

* update readme

* Update README.md

* Create LICENSE

* typo

* unused crates

* get egui rendering

* bump submodule

* add mouse input interactions

* init gizmo

* big refactor to support larger codebase

* init editor

* add target transformation gizmo

* gizmo

* add egui support for window scaling

* editor logging & egui fixes

* resolution fix

* high resolution crash fix

* cleanup & some useful info logging

* selecting meshes raycast init attempt

* transform tool selectable meshes

* Add egui feature and plugin using kajiya-egui fork

* bevy update to 0.6

* cargo lock needed replaced

* update with kajiya egui cleanup

* unused import

* remove unused modules

* initial implementation

* hot mesh reloading from gltf

* reload event fix

* configurable temporal upsampling in descriptor

* mesh enum debug

* rework egui plugin

* update dt

* integrate kajiya-egui update

* clean up

* rename var

* add world renderer

* async mesh loading

* integrated working mesh hot reloading

* fix scaling

* add modifiable emission

* add selection_bb_size

* refactor for scene agnosticism

* handles removing mesh instncs of deleted entities

* update crates

* bevy 0.8

* Initial integration & refactoring complete

* Update README.md

* add new screenshot

* Cleanup

* License

* Readme fix

* Delete .vscode directory

Co-authored-by: Hamel, Sebastian James <[email protected]>
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seabassjh and Hamel, Sebastian James authored Aug 11, 2022
1 parent b2830fc commit 509a63c
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1 change: 1 addition & 0 deletions .gitignore
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Expand Up @@ -17,3 +17,4 @@ Cargo.lock

bevy_kajiya_render/target/*
bevy_kajiya_core/target/*
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