betavita is PS Vita emulator written in C++
- Implement GXM and shader decoder
- Implement audio and audio decoding
- Add debugging tools
- Add a UI
- Implement a few of the known library functions
- Do something about encrypted pkg files, need to get my vita and search
- Run the most obvious games Uncharted Golden Abyss and Playstation All Stars Battle Royale I'm skipping over the other games
- loads a hello world to the framebuffer
- cave story loads intercepted the SDL calls temporarily (currently doing some work for GXM)
- (almost) getting Uncharted to boot to main menu just reads textures from sceIoPread function