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Procedural Terrain Generator

This project is a Unity3D-based 3D procedural terrain generator I've been working on as a personal project for potential use in a game project.

Sample Image

Features

  • Dynamic terrain generation - Create realistic terrain using procedural algorithms and fractional brownian motion.
  • Customization options - Fine-tune parameters to tailor the generated terrains to your specific needs.
  • Chunk loading - Terrain is generated in chunks for seamless terrain streaming and rendering.

What's Next

  1. Continents
  2. Erosion
  3. Parallelization/GPU compute

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Procedural planet generation in Unity

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