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Adds the Nomad crash site to the rockplanet (#2384)
Is the nomad a ship or a faction? I'll leave it to the lore junkies to decide down the line. ## About The Pull Request Adds the Nomad Wreck to the ruin lineup of the Rock Planet. ![CrashedShiphehe](https://github.com/shiptest-ss13/Shiptest/assets/33048583/a88ff1bb-ea97-45f1-889c-22567b46bc4c) Also repaths area/mine/rockplanet to area/ruin/rockplanet. The areas in this file weren't even being used so I might go back and actually make all the rockplanet ruin areas use this file later. All rockplanet ruins bar this new one currently use area/ruin/powered and area/overmap_encounter/planetoid/rockplanet for their areas. Using the default case of ruin/powered for all of your ruins isn't good practice. Finally adds a new ship manufacturer decal. I've been _illegally_ having fun brainstorming up an entire new lineup of ships. Furthermore, they = have garnered positive feedback from project managers in the official discord, so I'm confident in doing this here. This ruin is the first in a series of ruin addition that feature these vessels in an unflyable state. Be they wrecks, conversions, legitimate salvage, or otherwise. Introducing **Arrow & Axe** and their Dockyard subdivision. Hopefully a striking addition to the Shiptest universe! ![More Arrow More Axe](https://github.com/shiptest-ss13/Shiptest/assets/33048583/9bed611e-3a16-49cd-8f18-8b1ffa50d672) I have been mapping for Shiptest all week, and my head is still full of a great deal many ideas! This is only the start so be on the lookout for more! Shoutout to @Imaginos16 for actually spriting out the crappy MSPAINT rendition of the logo. Excellent work as always! ## Why It's Good For The Game -Ruins are requested, so ruins shall be received. -New 7th ship manufacturer to add even more diversity to the game. This one is Military, so expect even more Spartan Vessels. ---Hammerhead vessel design, Flat-Bow profiles. Prominent nacelles and fishtale sterns. Interiors are asym. and biased port or stbd. (You'll see a complete one that's been converted into a salvage depot for my next PR). -New Ship manufacturer decal courtesy of @Imaginos16 to really drive that home. -Repathing the rockplanet.dmm areas out from under ../mine (and they were unused!) into ../ruin to bring it in line with everything else. ## Changelog :cl: add: New Rockplanet Ruin add: New ship manufacturer sprites. code: Repaths areas in rockplanet.dmm to be in line with other ruins. Starts using rockplanet.dmm. code: Code support for Arrow & Axe Dockyard sprites. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Signed-off-by: spockye <[email protected]> Co-authored-by: spockye <[email protected]>
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