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Super minor ship lighting stuff (#2278)
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## About The Pull Request
Adds missing light switches to the shetty and lie tieguai, and a missing
light in the shetty bedroom
Also fixes a super minor missing decal thing with the schmied. I may do
a bigger polish on it soon

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## Why It's Good For The Game
Ough
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## Changelog

:cl:
fix: fixes some lighting oddities on the shetland and le tieguai
tweak: adjusts some schimedberg decals
/:cl:

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Sun-Soaked authored Aug 12, 2023
1 parent 78dbc0d commit a9a553f
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31 changes: 18 additions & 13 deletions _maps/shuttles/shiptest/independent_litieguai.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -22,10 +22,10 @@
/area/ship/storage)
"bl" = (
/obj/docking_port/stationary{
width = 30;
height = 15;
dir = 2;
dwidth = 15;
dir = 2
height = 15;
width = 30
},
/turf/template_noop,
/area/template_noop)
Expand Down Expand Up @@ -1123,8 +1123,8 @@
},
/obj/machinery/light_switch{
dir = 4;
pixel_y = 10;
pixel_x = -20
pixel_x = -20;
pixel_y = 10
},
/turf/open/floor/plating,
/area/ship/maintenance/starboard)
Expand Down Expand Up @@ -1287,6 +1287,11 @@
/obj/effect/turf_decal/trimline/opaque/red/filled/line{
dir = 8
},
/obj/machinery/light_switch{
dir = 4;
pixel_x = -20;
pixel_y = 10
},
/turf/open/floor/plasteel/white,
/area/ship/hallway/fore)
"CX" = (
Expand Down Expand Up @@ -1671,10 +1676,10 @@
/area/ship/storage)
"Ml" = (
/obj/docking_port/stationary{
dir = 8;
dwidth = 8;
width = 30;
height = 15;
dir = 8
width = 30
},
/turf/template_noop,
/area/template_noop)
Expand Down Expand Up @@ -1960,8 +1965,8 @@
},
/obj/machinery/light_switch{
dir = 4;
pixel_y = 10;
pixel_x = -20
pixel_x = -20;
pixel_y = 10
},
/turf/open/floor/plasteel,
/area/ship/crew)
Expand Down Expand Up @@ -2072,8 +2077,8 @@
/obj/machinery/stasis,
/obj/effect/turf_decal/industrial/outline/red,
/obj/machinery/smartfridge/organ{
pixel_y = 32;
density = 0
density = 0;
pixel_y = 32
},
/turf/open/floor/plasteel/tech,
/area/ship/medical)
Expand Down Expand Up @@ -2563,8 +2568,8 @@
/obj/structure/extinguisher_cabinet/directional/west,
/obj/machinery/light_switch{
dir = 4;
pixel_y = 10;
pixel_x = -20
pixel_x = -20;
pixel_y = 10
},
/turf/open/floor/plasteel/white,
/area/ship/medical)
Expand Down
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