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Bump version to 3.2.0
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sirjuddington committed Apr 12, 2022
1 parent ba2ce28 commit 68e0a69
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Showing 7 changed files with 15 additions and 15 deletions.
4 changes: 2 additions & 2 deletions Info.plist
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Expand Up @@ -17,7 +17,7 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>3.1.13</string>
<string>3.2.0</string>
<key>CFBundleSignature</key>
<string>SLA3</string>
<key>NSPrincipalClass</key>
Expand All @@ -29,7 +29,7 @@
<key>NSRequiresAquaSystemAppearance</key>
<false/>
<key>CFBundleVersion</key>
<string>3.1.13</string>
<string>3.2.0</string>
<key>CFBundleDocumentTypes</key>
<array>
<dict>
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2 changes: 1 addition & 1 deletion dist/makebuild.ps1
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@@ -1,4 +1,4 @@
$version = "3.2.0_b4"
$version = "3.2.0"
$rev_short = Invoke-Expression "git.exe rev-parse --short HEAD"

# Check for 7-zip install
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4 changes: 2 additions & 2 deletions msvc/SLADE.rc
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Expand Up @@ -68,12 +68,12 @@ BEGIN
BLOCK "0c0904b0"
BEGIN
VALUE "FileDescription", "SLADE"
VALUE "FileVersion", "3.2.0 Beta 4"
VALUE "FileVersion", "3.2.0"
VALUE "InternalName", "SLADE.exe"
VALUE "LegalCopyright", "Copyright (C) 2022"
VALUE "OriginalFilename", "SLADE.exe"
VALUE "ProductName", "SLADE"
VALUE "ProductVersion", "3.2.0 Beta 4"
VALUE "ProductVersion", "3.2.0"
END
END
BLOCK "VarFileInfo"
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10 changes: 5 additions & 5 deletions msvc/SLADE.vcxproj
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Expand Up @@ -79,12 +79,12 @@
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</GenerateManifest>
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</GenerateManifest>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)..\src;$(ProjectDir)\fluidsynth\include;$(ProjectDir)..;$(ProjectDir)..\thirdparty\dumb;$(ProjectDir)..\src\Application;$(IncludePath)</IncludePath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)..\src;$(ProjectDir)\fluidsynth\include;$(ProjectDir)..;$(ProjectDir)..\thirdparty\dumb;$(ProjectDir)..\src\Application;$(IncludePath)</IncludePath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)..\src;$(ProjectDir)\fluidsynth\include;$(ProjectDir)..;$(ProjectDir)..\thirdparty\dumb;$(ProjectDir)..\src\Application;$(ProjectDir)..\thirdparty\glad\include;$(IncludePath)</IncludePath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)..\src;$(ProjectDir)\fluidsynth\include;$(ProjectDir)..;$(ProjectDir)..\thirdparty\dumb;$(ProjectDir)..\src\Application;$(ProjectDir)..\thirdparty\glad\include;$(IncludePath)</IncludePath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)\fluidsynth\lib;$(SolutionDir)..\build\lib\$(Configuration)\;$(LibraryPath)</LibraryPath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)\fluidsynth\lib;$(SolutionDir)..\build\lib\$(Platform)\$(Configuration)\;$(LibraryPath)</LibraryPath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)..\src;$(ProjectDir)\fluidsynth\include;$(ProjectDir)..;$(ProjectDir)..\thirdparty\dumb;$(ProjectDir)..\src\Application;$(IncludePath)</IncludePath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)..\src;$(ProjectDir)\fluidsynth\include;$(ProjectDir)..;$(ProjectDir)..\thirdparty\dumb;$(ProjectDir)..\src\Application;$(IncludePath)</IncludePath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)..\src;$(ProjectDir)\fluidsynth\include;$(ProjectDir)..;$(ProjectDir)..\thirdparty\dumb;$(ProjectDir)..\src\Application;$(ProjectDir)..\thirdparty\glad\include;$(IncludePath)</IncludePath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)..\src;$(ProjectDir)\fluidsynth\include;$(ProjectDir)..;$(ProjectDir)..\thirdparty\dumb;$(ProjectDir)..\src\Application;$(ProjectDir)..\thirdparty\glad\include;$(IncludePath)</IncludePath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)\fluidsynth\lib;$(SolutionDir)..\build\lib\$(Configuration)\;$(LibraryPath)</LibraryPath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)\fluidsynth\lib;$(SolutionDir)..\build\lib\$(Platform)\$(Configuration)\;$(LibraryPath)</LibraryPath>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">SLADE-dbg</TargetName>
Expand Down Expand Up @@ -973,4 +973,4 @@
<ResourceCompile Include="SLADE.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>
</Project>
1 change: 1 addition & 0 deletions net.mancubus.SLADE.metainfo.xml
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Expand Up @@ -58,6 +58,7 @@
</screenshot>
</screenshots>
<releases>
<release date="2022-04-12" version="3.2.0"/>
<release date="2021-06-01" version="3.1.13"/>
<release date="2020-05-26" version="3.1.12"/>
<release date="2020-03-03" version="3.1.11"/>
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2 changes: 1 addition & 1 deletion src/Application/App.cpp
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Expand Up @@ -80,7 +80,7 @@ bool exiting = false;
std::thread::id main_thread_id;

// Version
Version version_num{ 3, 2, 0, 4 };
Version version_num{ 3, 2, 0, 0 };

// Directory paths
string dir_data;
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7 changes: 3 additions & 4 deletions win_installer/SLADE.iss
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Expand Up @@ -3,7 +3,7 @@

#define MyAppName "SLADE"
#define MyAppVersion "3.2.0"
#define MyAppURL "http://slade.mancubus.net"
#define MyAppURL "https://slade.mancubus.net"
#define MyAppExeName "SLADE.exe"

; TODO:
Expand All @@ -25,13 +25,12 @@ DefaultGroupName={#MyAppName}
AllowNoIcons=yes
;InfoBeforeFile=..\dist\SLADE.html
OutputBaseFilename=Setup_{#MyAppName}_{#MyAppVersion}
SetupIconFile=..\build\msvc\slade.ico
SetupIconFile=..\msvc\slade.ico
Compression=lzma
SolidCompression=yes

[Languages]
Name: "en"; MessagesFile: "compiler:Default.isl"
;Name: "de"; MessagesFile: "compiler:Languages\German.isl"

[Tasks]
Name: "desktopicon"; Description: "{cm:CreateDesktopIcon}"; GroupDescription: "{cm:AdditionalIcons}"; Flags: unchecked
Expand Down Expand Up @@ -69,7 +68,7 @@ begin
initwinversion();
// Check for VS2015 runtimes installed
vcredist2015();
//vcredist2015();
Result := true;
end;

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