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[_template]: ../templates/roundup.html
[date]: / "2023-05-11 09:26:00"
[modified]: / "2023-05-11 09:56:00"
[published]: / "2023-05-11 11:59:00"
[description]: / "The latest news covering the Haxe community, featuring upcoming talks, the latest HaxeLib releases, game previews and lots more!"
[contributor]: https://twitter.com/teormech "Alexander Hohlov"

# Haxe Roundup 677

Welcome to the latest edition of the Haxe Roundup. [Haxe](http://haxe.org/?ref=haxe.io) is a high level, strictly typed programming language and cross-compiler.

## Community Updates

### News and Articles

- `[events/upcoming]` The next Haxe Roundup _Roundup_ [event](https://discord.com/events/162395145352904705/1104182147406909522) is scheduled for 14th May at 18:30 on Discord.
- ☠️[Perilous Shores `1.5.2`](https://www.patreon.com/posts/82799705): improved mountains by [Oleg Dolya](https://twitter.com/watawatabou/status/1656431657937666049).
- Porting LD53 Game FedUp to Heaps from PixiJS [thoughts & questions](https://community.haxe.org/t/ldjam-fedup-a-flying-delivery-game/3943/2) by Jeff Ward.
- [LDtk `1.3.3` update](https://discord.com/channels/761549092677353513/761550416504684545/1105824523783245934):
* Added custom UI icons for IntGrid layer values.
* Added custom min/max size limits to entities when then are resizable.
* If you change the "grid size" of a Layer or a Tileset, LDtk will now try to remap all existing data to this new grid size (if that's possible).
* Added an option to allow/disallow tiles stacking in the Rules Assistant window.
- :pushpin: Logo has been working on a [list of people](https://gist.github.com/logo4poop/fadba8956b7196d61a865e8f47cffe43) in the Haxe community on open platforms such as Mastodon.
- :pushpin: [Haxe.Social](https://haxe.social/) is a new _unofficial_ Akkoma instance for Haxe developers and projects.

##### _In case you missed it_

- Official Haxe `4.3.1` [announcement](https://community.haxe.org/t/haxe-4-3-1-released/3939?u=skial). Available to download now from [GitHub](https://github.com/HaxeFoundation/haxe/releases/tag/4.3.1) and [Haxe.org](https://haxe.org/download/version/4.3.1/)! :star2:
- Predictable constructors in Haxe [article](https://ohmrun.hashnode.dev/more-on-constructors-in-haxe) by 0b1kn00b. :star:
- Armory3D May 2023 [release notes](https://armory3d.org/notes#2023.05).

### Videos & Music

- Armory 3D update for May 2023 [video](https://www.youtube.com/watch?v=SyF2IW7wOgY).
- Rogue of Vallas Conquered Lands Revision [video](https://www.youtube.com/watch?v=LCX1jUqms8U).
- Demo of A-Star Pathfinding Algorithm using Haxe Game Engine (Heaps) [video](https://www.youtube.com/watch?v=TP1xvGv1Gmc).
- Creating NodeJs Server in Haxe easily [video](https://www.youtube.com/watch?v=BWNdxcF6DeE).
- Serving Static Files in Haxe for NodeJs Server [video](https://www.youtube.com/watch?v=I6-Si-Sn_h0).
- _"My update videos are getting out of control"_ [video](https://www.youtube.com/watch?v=t_bi-u5R6zo) by Zanzlanz.
- :memo: _Add a [video](https://github.com/skial/haxe.io/labels/video) related to Haxe_.

##### _In case you missed it_

- Reacting to GameFromScratch's thoughts on HaxeFlixel `5.0.0` [video](https://www.youtube.com/watch?v=5qHzABNZvE4) by Richard Oliver Bray.
- No More Lost Progress: Save Games in RPG Playground [video](https://www.youtube.com/watch?v=3j3iSg6suDA).
- Northgard | Trials of Odin Official [trailer](https://www.youtube.com/watch?v=tdQuJnRrVww).

### Jobs, Bounties

- :memo: _Add an [available job](https://github.com/skial/haxe.io/labels/jobs) involving Haxe_.

#### Looking for work

- [Alex Johansson](https://twitter.com/alexvscoding/status/1621139055282126849) is looking for a part time/contractor role.
- [Rudy Geslin](https://github.com/kLabz) is available for freelance work.

#### Job listings

- Backend Haxe devs wanted to make PVP deltarune fangame [listing](https://community.haxe.org/t/paid-work-looking-for-backend-haxe-developpers-to-make-a-pvp-deltarune-fangame-positions-open/3902?u=skial).
- Ysbryd Games is looking for HaxePunk porters for a [potential future title](https://community.haxe.org/t/ysbryd-games-is-looking-for-haxepunk-porters-for-a-potential-future-title/3894?u=skial).
- [Sean James McKenzie](https://twitter.com/baconandgames/status/1620835229937307653) of Armor Games Studios is looking for a team experienced in porting Haxe games to console.
- Corrun is looking for an experienced [Haxe programmer](https://community.haxe.org/t/paid-work-looking-for-an-experienced-haxe-programmer-to-make-a-deltarune-engine/3793?u=skial) to make a deltarune engine.

#### Bounties

- Armory3D [bounties](https://github.com/armory3d/armory/labels/bounty) are available.
- Keep an eye on the [Funkin Bounties](https://github.com/FunkinCrew/funkinBounties) repo for future items.
- Basic Platformer Pathfinding AI for HaxeFlixel `$150` [bounty](https://github.com/chosencharacters/squidBounties/issues/5).
- [Squidly](https://twitter.com/squuuidly/status/1243925472121151488) has opened up [a bounties page](https://github.com/chosencharacters/squidBounties) for HaxeFlixel features.

### Product Releases & Announcements

- Bundle Beeline has gotten its official post LD53 jam release onto [Newgrounds](https://www.newgrounds.com/portal/view/883682) by [Squidly](https://twitter.com/squuuidly/status/1656064637400412160).

##### _In case you missed it_

- Northgard - Trials of Odin Update [Out Now](https://store.steampowered.com/news/app/466560/view/3731837715792008791)!
- Dead Cells - The 34th Dead Cells update "Clean Cut" is [now live](https://store.steampowered.com/news/app/588650/view/3704816660869715038)!

### Previews & Demos

#### LD53 "Delivery"

> _In case you missed it_
- [Why Deliver Y?](https://aurel300.itch.io/why-deliver-y), a vaguely noir puzzle game.
- [FedUp](https://community.haxe.org/t/ldjam-fedup-a-flying-delivery-game/3943?u=skial) - A Flying Delivery game by Jeff Ward.
- [Dressed Delivery](https://ldjam.com/events/ludum-dare/53/dressed-delivery) - Three women embark on a journey to find a place in life.
- [Delivering Parcelman](https://zwodahs.itch.io/ld53-delivering-parcelman) - Your good friend Travelling Salesman has introduce you to a Parcel delivery job. Will you do your job well or will you get fired?
- [Flipping Finches](https://aeveis.itch.io/flipping-finches) - You are a finch known as the flip master. You always flip when turning in the air. You need to deliver a parcel. Hopefully you can deliver it intact!
- [Haul and Pray](https://ldjam.com/events/ludum-dare/53/haul-and-pray) - _“I am only accepted as long as I am useful. If I don’t earn my keep, if I don’t constantly prove my worth, I might as well just disappear. And wouldn’t that be better for everyone?”_
- [B.H.M.D.S](https://ldjam.com/events/ludum-dare/53/$366007) - Black Hole Manipulation Delivery System. A simple game about manipulating gravity to get your packets flying to the right places.
- [Bundle Beeline](https://squidly.itch.io/bundle-beeline) - Deliver packages throughout Bundle’s shift to her valuable Daintree Delivery customers! But be careful, as the shift continues, expected delivery times will speed up! And don’t even think about dropping the merchandise!
- [Knotty Network](https://ldjam.com/events/ludum-dare/53/knotty-network) - The internet may just be a series of tubes, but someone has to make sure the tubes go to the right place! Spin and swap the pieces on the board to build connections from the messages at the bottom of the board to the recipients waiting at the top.

#### Open Source

##### Community Previews

##### Via the [Haxe Discord] server

- New Haxe IntelliJ plugin [beta release](https://github.com/HaxeFoundation/intellij-haxe/releases/tag/pre-release%2F202305072104) by [m0rkeulv](https://discord.com/channels/162395145352904705/1096816414880440560/1104880085389029549): Add support for parsing some of the newer Haxe `4.3.x` features. Note that its only parser support, the semantic checks still needs to be updated.
- [Rynite](https://discord.com/channels/162395145352904705/1104478704903663686/1104478704903663686) has started working on [learnopengl-haxelime `git`](https://github.com/bwkam/learnopengl-haxelime).

##### _Git Repos_

- [linalg `git`](https://github.com/marinight/linalg-haxe) - A cozy linear algebra library for Haxe.
- [self-vn-engine `git`](https://github.com/mitaka78/self-vn-engine) - A dialogue parser & a dialogue system with choices.
- [pml_xml `git`](https://github.com/ohmrun/pml_xml) - Pml <-> Xml transformations.
- [zui-theme-editor `git`](https://github.com/tong/zui-theme-editor).
- _Check out the latest open source Haxe projects over on [GitHub][latest github]_.

#### Closed Source

- Syo is working on a [new demo level](https://twitter.com/SyoPic/status/1654769621692547073) for Jitter Sandbox called "Signalman".
- [A sneak peak](https://twitter.com/RPaladin_01/status/1654915928445046784) of what RPaladin has been working on for the game, Last Man Fighting.
- A [peek at the early prototype](https://twitter.com/ohsat_games/status/1654993310690205696) for the next game by Ando. Plus the very [first public clip](https://twitter.com/ohsat_games/status/1656438366034853898) of new the game called Bubble Boy!
- Couple of quick videos from Starfox 🐸🐰🦅🦊 remake by SnkyGames:
* Fresh start [on 10 Pro N](https://twitter.com/SnkyGames/status/1654433191208337409), all seems well!
* [Updating objects](https://twitter.com/SnkyGames/status/1655978018018394113) to suit engine enhancements.

##### Via the [Haxe Discord] server

- [Tyler](https://discord.com/channels/162395145352904705/1081002322475360377/1105663799974973481) is working on a card based auto battler. :crossed_swords: :shield:
- [Procedural serum brewing system](https://discord.com/channels/162395145352904705/1021928209308205177/1104075302830882828) in Minicology by Isaac Denner.

### _Some_ Library Releases

- [boardgamegeek `0.2.0`](https://lib.haxe.org/p/boardgamegeek)
- [ldtk-haxe-api `1.3.3-rc.1`](https://lib.haxe.org/p/ldtk-haxe-api)
- [newgrounds `2.0.2`](https://lib.haxe.org/p/newgrounds)
- [tostring `0.2.2`](https://lib.haxe.org/p/tostring)
- [flixel `5.3.1`](https://lib.haxe.org/p/flixel)
- [haxe-sshclient `0.1.1`](https://lib.haxe.org/p/haxe-sshclient)
- [haxe-files `4.0.3`](https://lib.haxe.org/p/haxe-files)
- [haxe-concurrent `5.1.3`](https://lib.haxe.org/p/haxe-concurrent)
- [haxe-strings `7.0.3`](https://lib.haxe.org/p/haxe-strings)
- [linalg `0.0.2`](https://lib.haxe.org/p/linalg)
- [haxe-doctest `3.2.2`](https://lib.haxe.org/p/haxe-doctest)
- [mc2it_theme `4.0.2`](https://lib.haxe.org/p/mc2it_theme)
- [pirhana `1.1.26`](https://lib.haxe.org/p/pirhana)
- [bootstrap_bundle `2.1.4`](https://lib.haxe.org/p/bootstrap_bundle)
- [colyseus `0.15.0`](https://lib.haxe.org/p/colyseus)
- _Check out the [most recent library releases](https://lib.haxe.org/recent/) on HaxeLib_.

### People & Projects to support

- [Axol Studio](https://axolstudio.com/) is a small independent game development studio, making games with and contributing to HaxeFlixel.
- [Funkin' Crew](https://ninja-muffin24.itch.io/funkin) is making Friday Night Funkin', a cartoon rhythm gaming excellence.
- [Patrick](https://www.patreon.com/gepatto) is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- [Josh Tynjala](https://github.com/sponsors/joshtynjala) is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- [Pavel Alexandrov](https://ko-fi.com/yanrishatum) is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- [Ian Harrigan](https://github.com/sponsors/ianharrigan) is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- [Kaelan Evans](https://github.com/sponsors/kevansevans) is working on HxDoom, a Haxe adaption of Doom.
- [Richard Oliver Bray](https://ko-fi.com/richardoliverbray) is teaching people the things he's learnt, like React, Typescript and Haxe.
- [Alexander Gordeyko](https://www.patreon.com/axgord) is developing [Pony](https://github.com/AxGord/Pony), a Haxe open-cross-library.
- [Andy Li](https://github.com/users/andyli/sponsorship) is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- [Kevin Leung](https://www.patreon.com/kevinresol) is creating open source software libraries.
- [Robert Konrad](https://www.patreon.com/RobDangerous), the Kha author, is creating Programming Toolkits.
- [OpenFL](https://www.patreon.com/openfl) is creating free open source software.
- [HaxeUI](https://www.patreon.com/haxeui) is creating an open source user interface libraries.
- [HaxeFlixel](https://www.patreon.com/haxeflixel) is creating an open source, cross platform 2D game engine.
- [Slava Ra](https://www.patreon.com/slavara) is creating improvements for FlashDevelop and HaxeDevelop.
- [Mark Knol](https://www.patreon.com/markknol) is working on Haxe and its documentation.
- [Dan Korostelev](https://www.patreon.com/nadako) is working on the Haxe compiler.

## Updates from the Haxe core

### Current Proposals & Discussions

- Add support for Extension of Abstracts [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/109).
- Add Shading [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/108) with alt [macro solution](https://github.com/HaxeFoundation/haxe-evolution/pull/108#issuecomment-1500970329).
- Add package alias [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/105).
- Add Integer data types [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/101).
- Add Trailing Block Expressions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/100).
- Add Caller Tracking [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/99).
- Add Traits [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/98).
- Add Constructor `this.arg` syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/97).
- Add new syntax for getters & setters inspired by the `C#` property syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/96).
- Add a type for meaningless values (similar to unit type) [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/95).
- Add better Overload Support [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/93).
- Add Static Extension Meta Functions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/91).
- Add `enum abstract` over `enum` [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/87), plus [clarification](https://github.com/HaxeFoundation/haxe-evolution/pull/87#issuecomment-935339089).
- Add Enum abstract instances [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/86).
- `[RFC]` Xml Dsl's [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/60).
- Add [Default values for enum parameters](https://github.com/HaxeFoundation/haxe-evolution/issues/27).
- :memo: _Do you have an idea to improve Haxe? Consider [creating a proposal]._

### Core Changes

20~ updates have been made to Haxe in the [last week][last week newurl].

- No documentation / goto data with safe nav access [issue](https://github.com/HaxeFoundation/haxe/issues/11205).
- `[ide]` False `This cast has no effect, but some of its sub-expressions` report [issue](https://github.com/HaxeFoundation/haxe/issues/11203).
- `[interp]` `MainLoop.add` not repeating [issue](https://github.com/HaxeFoundation/haxe/issues/11202).
- Diagnostics update [merged](https://github.com/HaxeFoundation/haxe/pull/11207).
- Returning function with stored `TConst(TThis)` in body no longer works [issue](https://github.com/HaxeFoundation/haxe/issues/11212).
- Matching on enum abstract around another enum gives `Incompatible pattern` error [fixed](https://github.com/HaxeFoundation/haxe/issues/11213).
- Multiple `#else` blocks allowed [issue](https://github.com/HaxeFoundation/haxe/issues/11208).

##### _In case you missed it_

- Hxcpp `4.3.7` has been [released](https://github.com/HaxeFoundation/hxcpp/releases/tag/v4.3.7).
- Allow non constant "inline" var init with `-D no-inline` [merged](https://github.com/HaxeFoundation/haxe/pull/11192).
- Call typing vs. expected enums [issue](https://github.com/HaxeFoundation/haxe/issues/11187).
- `[hl]` `-dce no` breaks `hl.I64` [issue](https://github.com/HaxeFoundation/haxe/issues/11196).
- `[eval]` Local static var - Instance constructor not found: `haxe.ds._Map.Map_Impl_` [issue](https://github.com/HaxeFoundation/haxe/issues/11193).
- `[macro]` Possible bug in `@:autoBuild` meta order [issue](https://github.com/HaxeFoundation/haxe/issues/11194).
- `[macro]` `EFieldKind` messes with macro pattern matching [issue](https://github.com/HaxeFoundation/haxe/issues/11198).
- `[macro]` LSP/macro type reification: Defining 0-ary function as a type parameter with a reified return type messes up LSP outline [issue](https://github.com/HaxeFoundation/haxe/issues/11199).

You can get started using the latest features by downloading a [nightly build] of Haxe and see the impact the latest changes have on each target by browsing the [benchmarks] site. Head over to [OSS Insights](https://ossinsight.io/analyze/HaxeFoundation/haxe#overview) for more Haxe statistics.

Take it easy everyone, stay safe and see you next week. :ua:

[benchmarks]: https://benchs.haxe.org/
[nightly build]: http://build.haxe.org
[creating a proposal]: https://github.com/HaxeFoundation/haxe-evolution
[last week]: https://github.com/search?q=closed:2023-05-04..2023-05-11+org:haxefoundation+is:closed&type=issues
[last week newurl]: https://github.com/search?q=updated:%3E2023-05-04+org:haxefoundation&type=issues
[latest github]: https://github.com/search?o=desc&q=created:%22%3E+2023-05-04%22+language:Haxe&s=updated&type=Repositories
[lang ranking]: https://ossinsight.io/collections/programming-language/
[insights]: https://ossinsight.io/analyze/HaxeFoundation/haxe#overview
[Haxe Discord]: https://discordapp.com/invite/0uEuWH3spjck73Lo
[Armory Discord]: https://discord.com/invite/7jDud8R3dE
[OpenFL Discord]: https://discordapp.com/invite/tDgq8EE
[FeathersUI Discord]: https://discord.com/invite/SnJBC53
[Deepnight Discord]: https://discord.gg/xRMdA4er

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