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dehyphenate sparse set-based
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theaddonn committed Jan 26, 2025
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2 changes: 1 addition & 1 deletion docs/md/entity.md
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## Type-less and bitset-free

The library implements a sparse set-based model that does not require users to
The library implements a sparse set based model that does not require users to
specify the set of components neither at compile-time nor at runtime.<br/>
This is why users can instantiate the core class simply like:

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4 changes: 2 additions & 2 deletions docs/md/reference.md
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with focus on performance and minimal GC allocations.
* [LeoECS](https://github.com/Leopotam/ecs): simple lightweight C# Entity
Component System framework.
* [Massive ECS](https://github.com/nilpunch/massive): sparse set-based ECS
* [Massive ECS](https://github.com/nilpunch/massive): sparse set based ECS
featuring rollbacks.
* [Svelto.ECS](https://github.com/sebas77/Svelto.ECS): a very interesting
platform-agnostic- and table-based ECS framework.
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* Rust:
* [Shipyard](https://github.com/leudz/shipyard): it borrows some ideas from
`EnTT` and offers a sparse sets based ECS with grouping functionalities.
* [Sparsey](https://github.com/LechintanTudor/sparsey): sparse set-based ECS
* [Sparsey](https://github.com/LechintanTudor/sparsey): sparse set based ECS
written in Rust.
* [Specs](https://github.com/amethyst/specs): a parallel ECS based mainly on
hierarchical bitsets that allows different types of storage as needed.
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