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[Spellcheck] Fixes various typos and grammar on diving messages (#5453)
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* [Spellcheck] Diving

* Fuck the check thing fuck off

* Dont you dare fuck up a check
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IrkallaEpsilon authored Jun 18, 2024
1 parent bdaaf07 commit 11350e0
Showing 1 changed file with 5 additions and 5 deletions.
10 changes: 5 additions & 5 deletions code/modules/mob/living/living.dm
Original file line number Diff line number Diff line change
Expand Up @@ -634,23 +634,23 @@ default behaviour is:
if(ishuman(src) && !weakened && (_dir))// If true_dir = 0(src isn't moving), doesn't proc.
var/mob/living/carbon/human/H = src
if(H.handcuffed || H.legcuffed)
to_chat(H, SPAN_NOTICE("You cant dive well cuffed!"))
to_chat(H, SPAN_NOTICE("You can't dive while cuffed!"))
return

if(H.grabbed_by.len)
to_chat(H, SPAN_NOTICE("You cant dive well grappled!"))
to_chat(H, SPAN_NOTICE("You can't dive while grappled!"))
return

if(H.stat != CONSCIOUS)
to_chat(H, SPAN_NOTICE("You cant dive well not awake!"))
to_chat(H, SPAN_NOTICE("You can't dive while unconcious!"))
return

if(buckled)
to_chat(H, SPAN_NOTICE("You cant dive well buckled!"))
to_chat(H, SPAN_NOTICE("You can't dive while buckled!"))
return

if(40 >= health)
to_chat(H, SPAN_NOTICE("Your to hurt to dive!"))
to_chat(H, SPAN_NOTICE("You are too hurt to dive!"))
return
//End of SoJ edits
if(!weakened && _dir)// If true_dir = 0(src isn't moving), doesn't proc.
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