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* Ports some erismed tweaks discordia-space/CEV-Eris#8216 Hooooboy. Full credit to Humonitarian. Suffice it to say, I did not port the integration with their mutation system(which was blessedly only one line it looks like.) changelog quote Makes Erismed 4 significantly more lethal, generally encourages organs to die more often. Adds a lot of helpful defines. Changes include: Reduction in the health of most small organs Creation of defines for such health values Change to fracture code, so instead of fractures being required before organ damage, the damage is instead directed to the bones until they break Limb internal organ lists now associate organ with their size for weight-based targeting * FIXES LINTS MAYBE? * LINTERS PLEASE. * Gloves now protect from trash 100%. Rather than tune back the danger of picking in trash piles, which has been massively magnified by much smaller organ damage(and trash piles doing direct organ damage.) i've instead buffed glove protection to not be a 95% chance. If you're wearing protective gear, it should protect you. * More tweak.s Doubles progression time for infections. Adds some defines for wound progression Trash piles no longer directly macerate your muscles when scratching you.
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