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Creates a barefoot shoes that does not have a mob icon so people can …
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…walk around "barefoot" (#5522)

* done

* Update jobs.dm

* Update jobs.dm

* Update xenowear.dm

* Update jobs.dm
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Guidesu authored Jul 8, 2024
1 parent 65d4ee6 commit 14ebb6b
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sort_category = "Xenowear"
cost = 1

/datum/gear/xenowear/footwear
display_name = "barefoot footwear / (No sprite on mob) / (Change the name and desc)"
path = /obj/item/clothing/shoes/claws_hoofs_paws
slot = slot_shoes
sort_category = "Xenowear"
cost = 0
flags = GEAR_HAS_COLOR_SELECTION

/datum/gear/xenowear
display_name = "toeless workboots"
path = /obj/item/clothing/shoes/workboots/toeless
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8 changes: 8 additions & 0 deletions code/modules/clothing/shoes/jobs.dm
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update_wear_icon()
usr.update_action_buttons()
return 1

/obj/item/clothing/shoes/claws_hoofs_paws
name = "clawsteps"
desc = "A pair of claws (hoofs or paws). Aside of the person not wearing exactly anything on their feet aside of being barefoot, it does looks sturdy enough to walk in glass and probably protect againts some damage"
icon_state = "feet_hoof_paw"
item_state = "feet_hoof_paw"
force = WEAPON_FORCE_HARMLESS
can_hold_knife = FALSE //ITS YOUR FEEET!! YOU CAN'T HOLD A KNIFE ON YOUR FEET!!
Binary file modified icons/inventory/feet/icon.dmi
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Binary file modified icons/inventory/feet/mob.dmi
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