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revert auretian nerf (#5054)
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* revert auretian nerf

* Fix recoil, remove blacklist restriction

* 1984
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Dimasw99 authored Feb 28, 2024
1 parent 6e98bc5 commit ecf6891
Showing 1 changed file with 3 additions and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@
matter = list(MATERIAL_STEEL = 20, MATERIAL_PLASMA = 5)
price_tag = 1250
damage_multiplier = 1
init_recoil = HANDGUN_RECOIL(0.2)
init_firemodes = list(
list(mode_name="melt", mode_desc="Hard hitting plasma bolt that melts flesh and armor alike", projectile_type=/obj/item/projectile/plasma/heavy, fire_sound='sound/weapons/energy/incinerate.ogg', fire_delay = 9, icon="destroy", projectile_color = "#006633"),
list(mode_name="ion shot", mode_desc="An iodizing shot to disable cells, electronics and cybernetics ", projectile_type=/obj/item/projectile/ion, fire_sound='sound/effects/supermatter.ogg', fire_delay = 25, icon="stun", projectile_color = "#ff7f24"),
Expand All @@ -36,8 +37,9 @@
can_dual = TRUE
sel_mode = 1
suitable_cell = /obj/item/cell/small
charge_cost = 50
charge_cost = 20
damage_multiplier = 1
init_recoil = HANDGUN_RECOIL(0.2)
matter = list(MATERIAL_PLASTEEL = 10, MATERIAL_PLASTIC = 8, MATERIAL_PLASMA = 2, MATERIAL_SILVER = 3, MATERIAL_URANIUM = 3)
gun_tags = list(GUN_LASER, GUN_ENERGY)

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