Skip to content

Releases: soopercool101/BrawlCrate

BrawlCrate v0.42 Hotfix 1

20 May 18:43
Compare
Choose a tag to compare
  • Fix crash when loading the program on Windows 7 (API will now be disabled on Windows 7 and below)
  • Fix crash when a palette is missing on 50CC conversion
  • Allow the Pokemon Trainer collision flag to be set with the Everything collision flag in the default editor
  • Discontinue support for internal BrawlManagers (Check out BrawlInstaller for a more up-to-date version of the concept!)

BrawlCrate v0.42

01 Apr 02:36
Compare
Choose a tag to compare
  • Updated IronPython from v2.7.11 to v3.4.1, with an integrated installation
  • Updated known Item Parameters
  • EventMatchFighterNode: Unknown0a -> SpawnPosition
  • Fixes crash when opening Bowser's module in latest P+
  • Fixes regression in which UserEntries would not load properly
  • Fixes bug in which UV viewer would display off by a pixel

BrawlCrate v0.41

06 Feb 21:06
Compare
Choose a tag to compare
  • Add support for Project+ v2.5, including ItemEx, StageEx, and Subspace improvements

BrawlCrate v0.40a

24 Jul 02:12
Compare
Choose a tag to compare
  • Add support for Version 2 of ITOV files

BrawlCrate v0.40

12 May 22:15
Compare
Choose a tag to compare
  • Various SSE improvements
  • Support for ItemEx
  • General fixes to U8 archives
  • Fix bugs with SHP0 v4

BrawlCrate v0.39 Hotfix 1

06 Feb 00:33
Compare
Choose a tag to compare
  • Ensure default fighterlist is regenerated as needed

BrawlCrate v0.39

05 Feb 19:57
Compare
Choose a tag to compare
  • Add Knuckles (P+) to default fighterlist
  • Various SSE improvements
  • Various bugfixes

BrawlCrate v0.38

31 Aug 20:46
Compare
Choose a tag to compare
  • Add support for SSEEX structures, as well as various other SSE updates
  • Stability improvements for BRSAR
  • Fix various bugs

BrawlCrate v0.37

18 May 23:56
Compare
Choose a tag to compare
  • GitHub broke the automatic updater. Fixed so it will never happen again.

BrawlCrate v0.36c Hotfix 1

05 Apr 15:25
Compare
Choose a tag to compare
  • Fix PAT0 preview bug where textures contained in the same BRRES as a MDL0 would not display properly
  • Fix issue where certain wrappers were not being properly exposed to the API