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amd and nvidia troubleshooting
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mactan-sc authored Sep 29, 2024
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- If you still have issues or are running applications like OBS, you may also have to limit the vram the game sees to free up some vram for other applications:
`dxgi.maxDeviceMemory = 6144`

#### Vulkan Beta: Game fails to launch
- There is an [issue with LibCUDA](https://github.com/jp7677/dxvk-nvapi/issues/174#issuecomment-2227462795) that prevents vulkan and DLSS from working on linux.
- If using a Wine runner, add the environment variable `WINE_HIDE_NVIDIA_GPU=1` to enable vulkan
- If using a Wine runner, see [instructions](https://github.com/starcitizen-lug/knowledge-base/wiki/Troubleshooting#dlssdeep-learning-super-sampling--vulkan) to patch libcuda to enable both vulkan and DLSS

#### DLSS(Deep Learning Super Sampling) / Vulkan
- There is a [memory allocation issue with LibCUDA](https://github.com/jp7677/dxvk-nvapi/issues/174#issuecomment-2227462795), where it attempts to allocate in a specific area already occupied by the game.
- A possible solution would be patching LibCUDA file increasing this area.
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#### Current known issues
- See the AMD section of our [latest news](https://github.com/starcitizen-lug/knowledge-base/wiki#news)

#### Vulkan Beta: Bright flickering lights at edges of in-game display panels
- To fix: Add environment variable `radv_zero_vram=true`

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