Skip to content

Commit

Permalink
Wine and wine-GE libcuda clarify
Browse files Browse the repository at this point in the history
  • Loading branch information
mactan-sc authored Sep 30, 2024
1 parent e3f65f0 commit ffba456
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions wiki/Troubleshooting.md
Original file line number Diff line number Diff line change
Expand Up @@ -331,8 +331,8 @@

#### Vulkan Beta: Game fails to launch
- There is an [issue with LibCUDA](https://github.com/jp7677/dxvk-nvapi/issues/174#issuecomment-2227462795) that prevents vulkan and DLSS from working on linux.
- If using a Wine runner, add the environment variable `WINE_HIDE_NVIDIA_GPU=1` to enable vulkan
- If using a Wine runner, see [instructions](https://github.com/starcitizen-lug/knowledge-base/wiki/Troubleshooting#dlssdeep-learning-super-sampling--vulkan) to patch libcuda to enable both vulkan and DLSS
- If using Wine-GE, add the environment variable `WINE_HIDE_NVIDIA_GPU=1` to enable vulkan
- If using Wine or Wine-GE, see [instructions](https://github.com/starcitizen-lug/knowledge-base/wiki/Troubleshooting#dlssdeep-learning-super-sampling--vulkan) to patch libcuda to enable both vulkan and DLSS

#### DLSS(Deep Learning Super Sampling) / Vulkan
- There is a [memory allocation issue with LibCUDA](https://github.com/jp7677/dxvk-nvapi/issues/174#issuecomment-2227462795), where it attempts to allocate in a specific area already occupied by the game.
Expand Down

0 comments on commit ffba456

Please sign in to comment.