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* fix recording path error * add updated lib for linux * Add Vsync in SK sample code * clean scenes parameters * initial commit * release 3.5 * 3.5 release * modify AR settings panel to AR Pass-through settings * change SK example scene (model + settings) * first commit + remove API errors * fix SK sample for unity 2020 * remove svo path (used for debug) in zedmanager * update linux wrapper * add unity version check and fix hasXRDevice() function * remove debug log from last commit * initial commit * multi cam - wip * 3.6 - WIP * add multicam scripts * add missings files * clean local repo / add missing shaders * update plugin version to 4.0 * New SK API - WIP * fix new Body tracking sample with new fitting API * Improve SK readme * add comments in SK sample scripts * clean SK sampleé * add missing meta file * update dll calls * fix dll call * release_3.6 * remove debug logs * fix object_class enum * clean repo * fix dll fonction name * merge xr compatibility branch - need more QA * add custom od sample * update OD readme * add is_grounded + body_34 * final update for 3.6 * update linux wrapper * modify grab error code to public variable * wip fix sk rigging * add new svo compression modes * initial commit * initial commit - add RPdefiner + remove LWRP * update linux wrapper * add hdrp/urp files * update shaders for planetarium scene * add option to convert zed prefab to srp * update mats * update planetarium materials * change VR rig to use only one cam * fix mat + add missing include * fix last materials + update readme * add new RT params : remove satured areas * add height offset slider * add keyboard bindings for height offset * update with new api (3.7) * prepare 3.7 release * update linux wrapper for 3.7 * update api to 3.8 * add new 3.8 params * prepare for release * add last api change for 3.8 * fix merge conflicts * update wrappers Co-authored-by: obraun <[email protected]>
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