Skip to content

Commit

Permalink
transl order part1
Browse files Browse the repository at this point in the history
  • Loading branch information
cryham committed Apr 27, 2024
1 parent a90f02b commit 1875453
Showing 1 changed file with 121 additions and 102 deletions.
223 changes: 121 additions & 102 deletions data/gui/core_language_en_tag.xml
Original file line number Diff line number Diff line change
Expand Up @@ -19,9 +19,6 @@

<!-- General -->
<Tag name="Language">Language</Tag>
<Tag name="Yes">Yes</Tag>
<Tag name="No">No</Tag>
<Tag name="Error">Error</Tag>


<!-- HUD Times bar -->
Expand Down Expand Up @@ -68,6 +65,19 @@
<Tag name="Contributing">Contributing</Tag>
<Tag name="Credits">Credits</Tag>


<!-- How To Play -->
<Tag name="Lesson">Lesson</Tag>
<Tag name="DrivingSchool">Stunt Rally driving school</Tag>
<Tag name="LessonClick">click button to play a lesson</Tag>

<!-- Game User Path -->
<Tag name="UserDir">User Path (logs, configs, user data, etc)</Tag>

<!-- TIP Slider -->
<Tag name="TipSliderReset">RMB on slider - reset to default value.</Tag>


<!-- MAIN Help links -->
<Tag name="LinksToWeb">Links to websites:</Tag>
<Tag name="Homepage">Homepage</Tag>
Expand Down Expand Up @@ -269,7 +279,6 @@
<Tag name="Car_TimeTo">Time to</Tag>
<Tag name="Car_StopTimeFrom">Stop time from</Tag>

<!-- .............................................................................................. -->

<!-- MAIN Car types -->
<Tag name="CarType_Asphalt">Asphalt</Tag>
Expand All @@ -284,7 +293,13 @@
<Tag name="CarType_Spaceship">Spaceship</Tag>
<Tag name="CarType_Drone">Drone</Tag>


<!-- .............................................................................................. -->

<!-- MsgBox -->
<Tag name="Yes">Yes</Tag>
<Tag name="No">No</Tag>
<Tag name="Error">Error</Tag>
<Tag name="MessageBox_Ok">Ok</Tag>
<Tag name="MessageBox_Yes">Yes</Tag>
<Tag name="MessageBox_No">No</Tag>
Expand Down Expand Up @@ -322,6 +337,8 @@
<Tag name="UnitBhp">bhp</Tag>
<Tag name="UnitS">s</Tag>

<!-- .............................................................................................. -->

<!-- Scenery names -->
<Tag name="SC_Asphalt">Asphalt</Tag>
<Tag name="SC_Jungle">Jungle</Tag>
Expand Down Expand Up @@ -388,81 +405,8 @@
<Tag name="P_Rainbow">Rainbow</Tag>
<Tag name="P_Silver">Silver</Tag>


<!-- .............................................................................................. -->

<!-- TIP Vehicle stats -->
<Tag name="TipCarSpeed">Vehicle speed rating, more means faster car. Warning, on gravel too fast cars won't be faster because they don't have enough grip.</Tag>
<Tag name="TipCarType">Vehicle type, primary destination. Some can still be used on gravel even if not meant for it.</Tag>
<Tag name="TipCarYear">Year when this vehicle's production started.</Tag>
<Tag name="TipCarDifficulty">Vehicle handling difficulty. Higher values require more skill driving this vehicle well on tracks, and bring more trouble.</Tag>
<Tag name="TipCarWidth">Rating of vehicle's width. Higher values mean more trouble in narrow tracks.</Tag>

<Tag name="TipDrivability">Drivability tells how well will vehicle drive on track. If undrivable, best to change vehicle. Many vehicles can't handle certain track properties. Gravel type cars handle all tracks well.</Tag>
<Tag name="TipRating">Quality rating. Higher values mean: well made, playable, good looking and interesting design.</Tag>


<!-- Championship end -->
<Tag name="ChampEndCongrats">Congratulations !</Tag>
<Tag name="TutorEndFinished">You have finished this tutorial.</Tag>
<Tag name="ChampEndFinished">You have finished this championship.</Tag>
<Tag name="ChallEndFinished">You have passed this challenge.</Tag>

<!-- Championship info text -->
<Tag name="ChampInfo">In tutorial/championship mode you drive a series of tracks. Minimum score (depending on your time) is needed to pass to next stage. Car changing is possible.</Tag>
<Tag name="ChallInfo">In challenge mode the game has setup, most settings can't be changed. Time or position is needed. If you pass you receive bronze, silver or gold prize.</Tag>
<Tag name="ChampInfo2">Championships are usually long, have many tracks, but are easy to pass.</Tag>
<Tag name="ChallInfo2">Challenges are short but usually difficult to pass.</Tag>
<Tag name="TutorInfo">Tutorials have just a few tracks. They are easy to pass and show various track elements.</Tag>

<!-- Hint welcome screen -->
<Tag name="Hint">Hint</Tag>
<Tag name="HintShow">Show at startup</Tag>
<Tag name="HintKey">Ctrl-F1 - Show</Tag>
<Tag name="WelcomeTo">Welcome to</Tag>
<Tag name="HintScreen">To change screen resolution and adjust graphics to your card press Screen button.</Tag>
<Tag name="HintGraphics">To adjust graphics to your card press Screen button.</Tag>
<Tag name="HintInput">To check keys used in game or reassign them, or to configure controller press Input button.</Tag>

<!-- TIP Track messages -->
<Tag name="TrackNotFound">Track not found !</Tag>
<Tag name="TipReverse">Reverse track direction.</Tag>
<Tag name="TipNewGame">Start game on new track or Restart on current.</Tag>

<Tag name="TipFind">Enter part of name to find (filters list).</Tag>
<Tag name="TrackDifficulties">Various Track Difficulties</Tag>

<!-- TIP Track -->
<Tag name="TipTrackDesc">Track description text.</Tag>
<Tag name="TipTrackAdvice">Track driving advices and warnings.</Tag>
<Tag name="TipTrackImg">In game screenshot for selected track.</Tag>
<Tag name="TipTrackMap">Minimap of selected track, view from top.</Tag>
<Tag name="TipClickMax">Click to maximize. Then click to close.</Tag>
<Tag name="TipTrkViewShort">Short list view.</Tag>
<Tag name="TipTrkViewDetailed">Detailed list view.</Tag>

<!-- TIP Track difficulties, on icons -->
<Tag name="fluids">fluids (water or mud)</Tag>
<Tag name="bumps">bumps (bumpy terrain)</Tag>
<Tag name="jumps">jumps</Tag>
<Tag name="loops">loops</Tag>
<Tag name="pipes">pipes</Tag>
<Tag name="banked">banked</Tag>
<Tag name="frenzy">frenzy (curly road)</Tag>
<Tag name="long">long</Tag>
<Tag name="sum">sum (of difficulties)</Tag>
<Tag name="difficulty">difficulty</Tag>
<Tag name="rating">rating</Tag>
<Tag name="objects">objects (dynamic)</Tag>
<Tag name="obstacles">obstacles (on road or in pipe)</Tag>
<Tag name="user">user</Tag>
<Tag name="bookmark">bookmark</Tag>
<!-- TIP Track stats -->
<Tag name="TrackBankAng">Road banking angles: average and maximum, in degrees.</Tag>

<!-- .............................................................................................. -->


<!-- Setup Vehicle,Game -->
<Tag name="Game">Game</Tag>
<Tag name="Setup">Setup</Tag>
Expand Down Expand Up @@ -1006,6 +950,8 @@
<Tag name="AndUsing">and using</Tag>
<Tag name="ProjectPage">project&apos;s page:</Tag>
<Tag name="PageURL">https://stuntrally.tuxfamily.org/</Tag>

<!-- SR ver settings.h SET_VER -->
<Tag name="GameVersion">3.1</Tag>


Expand Down Expand Up @@ -1388,6 +1334,7 @@
<Tag name="TweakUser">User</Tag>
<Tag name="TweakOriginal">Original</Tag>

<!-- Export, RoR -->
<Tag name="Export">Export</Tag>
<Tag name="ExportOnLoad">Export after load</Tag>
<Tag name="ExportCopyData">Copy data to track on export</Tag>
Expand Down Expand Up @@ -1449,6 +1396,19 @@
<Tag name="InputTerHeight">E - Height set (RMB change height value)</Tag>
<Tag name="InputTerFilter">F - Filter (remove noise)</Tag>

<!-- Car Start Main -->
<Tag name="CarStart">Car Start</Tag>
<Tag name="InputStart">Start</Tag>
<Tag name="InputStartPos">Q - edit car start pos</Tag>

<!-- Fluids Main -->
<Tag name="Fluids">Fluids</Tag>
<Tag name="InputFluidsMode">W - edit fluids</Tag>
<Tag name="InputObjectsMode">X - edit Objects</Tag>
<Tag name="InputParticlesMode">A - edit Particles</Tag>


<!-- .......................................................... -->
<!-- Terrain Edit modes not used -->
<Tag name="InputTerPaint">A - Paint Textures (layers)</Tag>
<Tag name="InputPaintColor">C - Paint Color</Tag>
Expand Down Expand Up @@ -1476,6 +1436,7 @@
<Tag name="InputBrushFilter">1,2 - Filter frequency (kernel size)</Tag>


<!-- .......................................................... -->
<!-- Road Input modify basic -->
<Tag name="InputRoadModify">Modify</Tag>
<Tag name="InputRoadEdit">R - edit road mode</Tag>
Expand Down Expand Up @@ -1554,11 +1515,7 @@
<Tag name="InputRoadStats">T - road stats window</Tag>
<Tag name="InputRoadLooped">N - toggle looped</Tag>


<!-- Car Start Main -->
<Tag name="CarStart">Car Start</Tag>
<Tag name="InputStart">Start</Tag>
<Tag name="InputStartPos">Q - edit car start pos</Tag>
<!-- .......................................................... -->
<!-- Car Start Input -->
<Tag name="InputStartLMB">ctrl-LMB - place LMB - move RMB - height</Tag>
<Tag name="InputStartAltLMB">alt-LMB - rotate (shift - global) alt-RMB - pitch (shift - roll)</Tag>
Expand All @@ -1571,9 +1528,6 @@
<Tag name="InputStartMeet">car will meet (next+ / prev-) point numbers</Tag>


<!-- Fluids Main -->
<Tag name="Fluids">Fluids</Tag>
<Tag name="InputFluidsMode">W - edit fluids</Tag>
<!-- Fluids Input -->
<Tag name="InputFluidsPrevNext">PgUp,PgDn (or Wheel) - previous/next fluid</Tag>
<Tag name="InputFluidsIns">Ins - insert new, default fluid at cursor</Tag>
Expand All @@ -1598,7 +1552,6 @@
<Tag name="Group">Group</Tag>

<!-- Objects Input -->
<Tag name="InputObjectsMode">X - edit Objects</Tag>
<Tag name="InputObjectsPrevNext">PgUp,PgDn (or Wheel) - previous/next object</Tag>
<Tag name="InputObjectsIns">Ins - insert new, at cursor</Tag>
<Tag name="InputObjectsDel">Del - delete current</Tag>
Expand All @@ -1622,20 +1575,93 @@


<!-- Particles Input -->
<Tag name="InputParticlesMode">A - edit Particles</Tag>
<Tag name="InputParticlesDensity">[,] - change density (emission rate)</Tag>
<Tag name="InputParticlesStatic">Enter - toggle static</Tag>
<Tag name="InputParticlesSize">K,L - change size scale</Tag>



<!-- ............................................................................................................................ -->
<!-- Tips Game -->
<!-- ............................................................................................................................ -->

<!-- TIP Vehicle stats -->
<Tag name="TipCarSpeed">Vehicle speed rating, more means faster car. Warning, on gravel too fast cars won't be faster because they don't have enough grip.</Tag>
<Tag name="TipCarType">Vehicle type, primary destination. Some can still be used on gravel even if not meant for it.</Tag>
<Tag name="TipCarYear">Year when this vehicle's production started.</Tag>
<Tag name="TipCarDifficulty">Vehicle handling difficulty. Higher values require more skill driving this vehicle well on tracks, and bring more trouble.</Tag>
<Tag name="TipCarWidth">Rating of vehicle's width. Higher values mean more trouble in narrow tracks.</Tag>

<Tag name="TipDrivability">Drivability tells how well will vehicle drive on track. If undrivable, best to change vehicle. Many vehicles can't handle certain track properties. Gravel type cars handle all tracks well.</Tag>
<Tag name="TipRating">Quality rating. Higher values mean: well made, playable, good looking and interesting design.</Tag>


<!-- Championship end -->
<Tag name="ChampEndCongrats">Congratulations !</Tag>
<Tag name="TutorEndFinished">You have finished this tutorial.</Tag>
<Tag name="ChampEndFinished">You have finished this championship.</Tag>
<Tag name="ChallEndFinished">You have passed this challenge.</Tag>

<!-- Championship info text -->
<Tag name="ChampInfo">In tutorial/championship mode you drive a series of tracks. Minimum score (depending on your time) is needed to pass to next stage. Car changing is possible.</Tag>
<Tag name="ChallInfo">In challenge mode the game has setup, most settings can't be changed. Time or position is needed. If you pass you receive bronze, silver or gold prize.</Tag>
<Tag name="ChampInfo2">Championships are usually long, have many tracks, but are easy to pass.</Tag>
<Tag name="ChallInfo2">Challenges are short but usually difficult to pass.</Tag>
<Tag name="TutorInfo">Tutorials have just a few tracks. They are easy to pass and show various track elements.</Tag>

<!-- Hint welcome screen -->
<Tag name="Hint">Hint</Tag>
<Tag name="HintShow">Show at startup</Tag>
<Tag name="HintKey">Ctrl-F1 - Show</Tag>
<Tag name="WelcomeTo">Welcome to</Tag>
<Tag name="HintScreen">To change screen resolution and adjust graphics to your card press Screen button.</Tag>
<Tag name="HintGraphics">To adjust graphics to your card press Screen button.</Tag>
<Tag name="HintInput">To check keys used in game or reassign them, or to configure controller press Input button.</Tag>

<!-- TIP Track messages -->
<Tag name="TrackNotFound">Track not found !</Tag>
<Tag name="TipReverse">Reverse track direction.</Tag>
<Tag name="TipNewGame">Start game on new track or Restart on current.</Tag>

<Tag name="TipFind">Enter part of name to find (filters list).</Tag>
<Tag name="TrackDifficulties">Various Track Difficulties</Tag>

<!-- TIP Track -->
<Tag name="TipClickMax">Click to maximize. Then click to close.</Tag>
<Tag name="TipTrackDesc">Track description text.</Tag>
<Tag name="TipTrackAdvice">Track driving advices and warnings.</Tag>
<Tag name="TipTrackImg">In game screenshot for selected track.</Tag>
<Tag name="TipTrackMap">Minimap of selected track, view from top.</Tag>
<Tag name="TipTrkViewShort">Short list view.</Tag>
<Tag name="TipTrkViewDetailed">Detailed list view.</Tag>

<!-- TIP Track difficulties, on icons -->
<Tag name="fluids">fluids (water or mud)</Tag>
<Tag name="bumps">bumps (bumpy terrain)</Tag>
<Tag name="jumps">jumps</Tag>
<Tag name="loops">loops</Tag>
<Tag name="pipes">pipes</Tag>
<Tag name="banked">banked</Tag>
<Tag name="frenzy">frenzy (curly road)</Tag>
<Tag name="long">long</Tag>
<Tag name="sum">sum (of difficulties)</Tag>
<Tag name="difficulty">difficulty</Tag>
<Tag name="rating">rating</Tag>
<Tag name="objects">objects (dynamic)</Tag>
<Tag name="obstacles">obstacles (on road or in pipe)</Tag>
<Tag name="user">user</Tag>
<Tag name="bookmark">bookmark</Tag>
<!-- TIP Track stats -->
<Tag name="TrackBankAng">Road banking angles: average and maximum, in degrees.</Tag>

<!-- ............................................................................................................................ -->
<!-- Tips -->
<!-- Tips Game long -->
<!-- ............................................................................................................................ -->

<!-- HUD Camera info parts (use same count, separated by comma) -->
<Tag name="CamInfoStrings">Type,Yaw,Pitch,Dist,Height,Speed,Offset,LEFT,RIGHT,Middle,Wheel,shift,Rotate,reset,move,H,Pos</Tag>

<!-- Car descriptions -->
<!-- Game Vehicle descriptions -->
<Tag name="CarDesc_OT">This is the slowest car. Very old and a bit creepy truck. Can drive only on flat tracks and with turtle speed.</Tag>

<Tag name="CarDesc_FR4">Quite old, heavy, broad and slow. Good for terrain but not with the best suspension. Isn't suited for faster or stunt tracks.</Tag>
Expand Down Expand Up @@ -1688,12 +1714,7 @@
<Tag name="CarDesc_Q3">Incredibly fast antigravity drone. Very agile, needs quick reactions. Press throttle sparingly and briefly at first.</Tag>
<Tag name="CarDesc_HoverFluids">By antigravity it ignores all fluids completely.</Tag>


<!-- TIP Hints title+text (in How To Play) -->
<Tag name="Lesson">Lesson</Tag>
<Tag name="DrivingSchool">Stunt Rally driving school</Tag>
<Tag name="LessonClick">click button to play a lesson</Tag>

<!-- TIP Hints title+text (in game's How To Play) -->
<Tag name="Hint-0">Rewind</Tag>
<Tag name="Hint-0text">If you crashed or you're stuck, hold [Insert] to move back in time.</Tag>
<Tag name="Hint-1">Turns</Tag>
Expand Down Expand Up @@ -1752,25 +1773,23 @@
<Tag name="Hint-27text">Use handbrake very shortly in very sharp turns. It will lock rear wheels and make car turn faster.</Tag>


<!-- Game User Path -->
<Tag name="UserDir">User Path (logs, configs, user data, etc)</Tag>

<!-- TIP Slider -->
<Tag name="TipSliderReset">RMB on slider - reset to default value.</Tag>
<!-- ............................................................................................................................ -->
<!-- Tips Editor -->
<!-- ............................................................................................................................ -->

<!-- TIP Track -->
<Tag name="TipLoadTrkEditor">Load track (after change) or Reload current track.</Tag>
<Tag name="TipTrackDescEditor">Track description text (click to edit).</Tag>


<!-- TIP Track Editor -->
<Tag name="TipCopySource">Pick selected track for copy source, used in [Tools] tab.</Tag>
<Tag name="TipNewDup">Create a new track by duplicating the selected track and using new name (change name first).</Tag>
<Tag name="TipRenameTrk">Rename selected track with new name (change name first).</Tag>
<Tag name="TipTrkNameEditor">Selected track name, used also for renaming track and as new track name.</Tag>
<Tag name="TipDeleteTrk">Permanently delete selected track.</Tag>

<!-- TIP Sky (leave tips for last) -->

<!-- TIP Sky -->
<Tag name="TipSkyMats">Sky material names.</Tag>
<Tag name="TipSunDirPitch">Sun direction - pitch angle.</Tag>
<Tag name="TipSunDirYaw">Sun direction - yaw angle.</Tag>
Expand Down

0 comments on commit 1875453

Please sign in to comment.