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Add filter mode (BP/LP/HP) to bitcrusher voice effect (#124)
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baconpaul authored Jul 29, 2024
1 parent fee0298 commit 6c89d0f
Showing 1 changed file with 24 additions and 4 deletions.
28 changes: 24 additions & 4 deletions include/sst/voice-effects/distortion/BitCrusher.h
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,7 @@ template <typename VFXConfig> struct BitCrusher : core::VoiceEffectTemplateBase<
static constexpr const char *effectName{"BitCrusher"};

static constexpr int numFloatParams{5};
static constexpr int numIntParams{1};
static constexpr int numIntParams{2};

enum FloatParams
{
Expand All @@ -44,7 +44,8 @@ template <typename VFXConfig> struct BitCrusher : core::VoiceEffectTemplateBase<

enum IntParams
{
ipFilterSwitch
ipFilterSwitch,
ipFilterMode
};

BitCrusher() : core::VoiceEffectTemplateBase<VFXConfig>() {}
Expand Down Expand Up @@ -104,6 +105,12 @@ template <typename VFXConfig> struct BitCrusher : core::VoiceEffectTemplateBase<
case ipFilterSwitch:
return pmd().asBool().withName("Filter Engage");
break;
case ipFilterMode:
return pmd()
.asInt()
.withRange(0, 2)
.withUnorderedMapFormatting({{0, "LP"}, {1, "HP"}, {2, "BP"}})
.withDefault(0);
}
return pmd().withName("oops");
}
Expand All @@ -114,6 +121,19 @@ template <typename VFXConfig> struct BitCrusher : core::VoiceEffectTemplateBase<
float pitch)
{
bool filterSwitch = this->getIntParam(ipFilterSwitch);
int filtMode = this->getIntParam(ipFilterMode);
sst::filters::CytomicSVF::Mode mode{};
switch (filtMode)
{
case 1:
mode = sst::filters::CytomicSVF::HP;
break;
case 2:
mode = sst::filters::CytomicSVF::BP;
break;
default:
mode = sst::filters::CytomicSVF::LP;
}
float sRate = this->getFloatParam(fpSamplerate);
if (keytrackOn)
{
Expand All @@ -133,8 +153,8 @@ template <typename VFXConfig> struct BitCrusher : core::VoiceEffectTemplateBase<

if (priorFreq != filterFreq && filterSwitch == true)
{
filter.template setCoeffForBlock<VFXConfig::blockSize>(
filters::CytomicSVF::LP, filterFreq, reso, this->getSampleRateInv(), 0.f);
filter.template setCoeffForBlock<VFXConfig::blockSize>(mode, filterFreq, reso,
this->getSampleRateInv(), 0.f);
}

int k;
Expand Down

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