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Emissive
Shaye Garg edited this page Sep 29, 2021
·
1 revision
The emissive
expression lets you control the emissive factor of the material on a component.
You can create emissive
expressions like:
emissive <code>
/// Which becomes:
emissive @{
@"L:MyVariableLightIntensity"
}
This must be placed inside a component that has a node.
An output of 0
means that the component will not glow. A value of 1
means that the component will glow the brightest allowed value without bloom.
Values higher than 1
can be used to create bloom if required.