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Merge pull request #7 from liyunfan1223/Playerbot
merge on playerbots
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Original file line number | Diff line number | Diff line change |
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# This starter workflow is for a CMake project running on multiple platforms. There is a different starter workflow if you just want a single platform. | ||
# See: https://github.com/actions/starter-workflows/blob/main/ci/cmake-single-platform.yml | ||
name: ubuntu-build | ||
|
||
on: | ||
push: | ||
branches: [ "Playerbot" ] | ||
pull_request: | ||
branches: [ "Playerbot" ] | ||
|
||
jobs: | ||
build: | ||
strategy: | ||
# Set fail-fast to false to ensure that feedback is delivered for all matrix combinations. Consider changing this to true when your workflow is stable. | ||
fail-fast: false | ||
matrix: | ||
# the result of the matrix will be the combination of all attributes, so we get os*compiler builds | ||
include: | ||
- os: ubuntu-22.04 | ||
c_compiler: clang | ||
cpp_compiler: clang++ | ||
build_type: Release | ||
- os: ubuntu-22.04 | ||
c_compiler: gcc | ||
cpp_compiler: g++ | ||
build_type: Release | ||
- os: ubuntu-24.04 | ||
c_compiler: gcc | ||
cpp_compiler: g++ | ||
build_type: Release | ||
|
||
runs-on: ${{ matrix.os }} | ||
name: ${{ matrix.os }}-${{ matrix.cpp_compiler }} | ||
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||
steps: | ||
- name: Checkout AzerothCore | ||
uses: actions/checkout@v3 | ||
|
||
- name: Set reusable strings | ||
# Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file. | ||
id: strings | ||
shell: bash | ||
run: | | ||
echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT" | ||
# - name: Clone Playerbot Module | ||
# run: git clone --depth=1 --branch=master https://github.com/liyunfan1223/mod-playerbots.git modules/mod-playerbots | ||
|
||
- name: Checkout Playerbot Module | ||
uses: actions/checkout@v3 | ||
with: | ||
repository: 'liyunfan1223/mod-playerbots' | ||
path: 'modules/mod-playerbots' | ||
|
||
- name: Install Requirements | ||
run: sudo apt-get update && sudo apt-get install git cmake make gcc g++ clang libmysqlclient-dev libssl-dev libbz2-dev libreadline-dev libncurses-dev mysql-server libboost-all-dev | ||
|
||
# - name: Cache | ||
# uses: actions/cache@v3 | ||
# with: | ||
# path: var/ccache | ||
# key: ccache:${{ matrix.os }}:${{ matrix.compiler }}:${{ matrix.modules }}-modules:${{ github.ref }}:${{ github.sha }} | ||
# restore-keys: | | ||
# ccache:${{ matrix.os }}:${{ matrix.compiler }}:${{ matrix.modules }}-modules:${{ github.ref }} | ||
# ccache:${{ matrix.os }}:${{ matrix.compiler }}:${{ matrix.modules }}-modules | ||
|
||
# - name: Configure OS | ||
# run: source ./acore.sh install-deps | ||
# env: | ||
# CONTINUOUS_INTEGRATION: true | ||
|
||
# - name: Create conf/config.sh | ||
# run: source ./apps/ci/ci-conf-core.sh | ||
|
||
# - name: Process pending sql | ||
# run: bash bin/acore-db-pendings | ||
|
||
# - name: Build | ||
# run: source ./apps/ci/ci-compile.sh | ||
|
||
- name: Configure CMake | ||
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make. | ||
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type | ||
run: > | ||
cmake -B ${{ steps.strings.outputs.build-output-dir }} | ||
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }} | ||
-DCMAKE_C_COMPILER=${{ matrix.c_compiler }} | ||
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }} | ||
-S ${{ github.workspace }} | ||
- name: Build | ||
# Build your program with the given configuration. Note that --config is needed because the default Windows generator is a multi-config generator (Visual Studio generator). | ||
run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }} | ||
|
||
# - name: Test | ||
# working-directory: ${{ steps.strings.outputs.build-output-dir }} | ||
# # Execute tests defined by the CMake configuration. Note that --build-config is needed because the default Windows generator is a multi-config generator (Visual Studio generator). | ||
# # See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail | ||
# run: ctest --build-config ${{ matrix.build_type }} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,99 @@ | ||
# This starter workflow is for a CMake project running on multiple platforms. There is a different starter workflow if you just want a single platform. | ||
# See: https://github.com/actions/starter-workflows/blob/main/ci/cmake-single-platform.yml | ||
name: ubuntu-build | ||
|
||
on: | ||
push: | ||
branches: [ "Playerbot" ] | ||
pull_request: | ||
branches: [ "Playerbot" ] | ||
|
||
jobs: | ||
build: | ||
strategy: | ||
# Set fail-fast to false to ensure that feedback is delivered for all matrix combinations. Consider changing this to true when your workflow is stable. | ||
fail-fast: false | ||
matrix: | ||
# the result of the matrix will be the combination of all attributes, so we get os*compiler builds | ||
include: | ||
- os: ubuntu-22.04 | ||
c_compiler: clang | ||
cpp_compiler: clang++ | ||
build_type: Release | ||
- os: ubuntu-22.04 | ||
c_compiler: gcc | ||
cpp_compiler: g++ | ||
build_type: Release | ||
- os: ubuntu-24.04 | ||
c_compiler: gcc | ||
cpp_compiler: g++ | ||
build_type: Release | ||
|
||
runs-on: ${{ matrix.os }} | ||
name: ${{ matrix.os }}-${{ matrix.cpp_compiler }} | ||
|
||
steps: | ||
- name: Checkout AzerothCore | ||
uses: actions/checkout@v3 | ||
|
||
- name: Set reusable strings | ||
# Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file. | ||
id: strings | ||
shell: bash | ||
run: | | ||
echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT" | ||
# - name: Clone Playerbot Module | ||
# run: git clone --depth=1 --branch=master https://github.com/liyunfan1223/mod-playerbots.git modules/mod-playerbots | ||
|
||
# - name: Checkout Playerbot Module | ||
# uses: actions/checkout@v3 | ||
# with: | ||
# repository: 'liyunfan1223/mod-playerbots' | ||
# path: 'modules/mod-playerbots' | ||
|
||
- name: Install Requirements | ||
run: sudo apt-get update && sudo apt-get install git cmake make gcc g++ clang libmysqlclient-dev libssl-dev libbz2-dev libreadline-dev libncurses-dev mysql-server libboost-all-dev | ||
|
||
# - name: Cache | ||
# uses: actions/cache@v3 | ||
# with: | ||
# path: var/ccache | ||
# key: ccache:${{ matrix.os }}:${{ matrix.compiler }}:${{ matrix.modules }}-modules:${{ github.ref }}:${{ github.sha }} | ||
# restore-keys: | | ||
# ccache:${{ matrix.os }}:${{ matrix.compiler }}:${{ matrix.modules }}-modules:${{ github.ref }} | ||
# ccache:${{ matrix.os }}:${{ matrix.compiler }}:${{ matrix.modules }}-modules | ||
|
||
# - name: Configure OS | ||
# run: source ./acore.sh install-deps | ||
# env: | ||
# CONTINUOUS_INTEGRATION: true | ||
|
||
# - name: Create conf/config.sh | ||
# run: source ./apps/ci/ci-conf-core.sh | ||
|
||
# - name: Process pending sql | ||
# run: bash bin/acore-db-pendings | ||
|
||
# - name: Build | ||
# run: source ./apps/ci/ci-compile.sh | ||
|
||
- name: Configure CMake | ||
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make. | ||
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type | ||
run: > | ||
cmake -B ${{ steps.strings.outputs.build-output-dir }} | ||
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }} | ||
-DCMAKE_C_COMPILER=${{ matrix.c_compiler }} | ||
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }} | ||
-S ${{ github.workspace }} | ||
- name: Build | ||
# Build your program with the given configuration. Note that --config is needed because the default Windows generator is a multi-config generator (Visual Studio generator). | ||
run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }} | ||
|
||
# - name: Test | ||
# working-directory: ${{ steps.strings.outputs.build-output-dir }} | ||
# # Execute tests defined by the CMake configuration. Note that --build-config is needed because the default Windows generator is a multi-config generator (Visual Studio generator). | ||
# # See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail | ||
# run: ctest --build-config ${{ matrix.build_type }} |
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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