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Implement LED subsystem #15

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jkleiber opened this issue Dec 25, 2024 · 3 comments
Open
4 tasks

Implement LED subsystem #15

jkleiber opened this issue Dec 25, 2024 · 3 comments
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@jkleiber
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Purpose
The purpose of this addition is to implement the LED subsystem.

We should leverage new WPILib features to do this, read more in this PR: wpilibsuite/allwpilib#6344

Project Scope

  • Come up with LED light codes
  • Implement LED subsystem
  • Simulate LEDs
  • Test on HITL
@jkleiber jkleiber added the ui label Dec 25, 2024
@minhnguyenbhs minhnguyenbhs self-assigned this Jan 9, 2025
@minhnguyenbhs
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Are there LED simulation capabilities on Glass/Advantagekit?

@jkleiber jkleiber added this to the UI MVP milestone Jan 10, 2025
@jkleiber
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@minhnguyenbhs there are ways to simulate LEDs in Glass yeah

@minhnguyenbhs
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LED signals required:

  • (rainbow) turned off/on
  • climb locked on bars (bar LEDs)
  • target found on reef (middle/bottom); specific additional cues for level chosen
  • target found on coral source (middle/bottom)
  • target found on algae processor (middle/bottom)
  • target found on net (middle/bottom)
  • holding algae (top left?)
  • holding coral (top right?)

@sleepyghost-zzz sleepyghost-zzz self-assigned this Feb 15, 2025
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3 participants