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initial commit tutorial part 3 #1

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11 changes: 10 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
@@ -1 +1,10 @@
# Weather_Tutorial
# Weather_Tutorial

### In this tutorial, we add RxCommand and an Inherited Widget to our Weather Application.

### To build this application, you will need the latest version of the flutter preview build and Dart 2.0 SDK for more information, [click here](https://github.com/flutter/flutter/wiki/Trying-the-preview-of-Dart-2-in-Flutter)
### Check out the Youtube Tutorial for this [Dart Flutter Program](https://youtu.be/i7j6BRe9XL8). Here is our [Youtube Channel](https://www.youtube.com/channel/UCYqCZOwHbnPwyjawKfE21wg) Subscribe for more content.

### Check out our blog at [tensor-programming.com](http://tensor-programming.com/).

### Our [Twitter](https://twitter.com/TensorProgram), our [facebook](https://www.facebook.com/Tensor-Programming-1197847143611799/) and our [Steemit](https://steemit.com/@tensor).
51 changes: 51 additions & 0 deletions android/app/build.gradle
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def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}

def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}

apply plugin: 'com.android.application'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"

android {
compileSdkVersion 27

lintOptions {
disable 'InvalidPackage'
}

defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.example.weather"
minSdkVersion 16
targetSdkVersion 27
versionCode 1
versionName "1.0"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}

buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
}
}

flutter {
source '../..'
}

dependencies {
testImplementation 'junit:junit:4.12'
androidTestImplementation 'com.android.support.test:runner:1.0.1'
androidTestImplementation 'com.android.support.test.espresso:espresso-core:3.0.1'
}
40 changes: 40 additions & 0 deletions android/app/src/main/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.weather">

<!-- The INTERNET permission is required for development. Specifically,
flutter needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />

<!-- io.flutter.app.FlutterApplication is an android.app.Application that
calls FlutterMain.startInitialization(this); in its onCreate method.
In most cases you can leave this as-is, but you if you want to provide
additional functionality it is fine to subclass or reimplement
FlutterApplication and put your custom class here. -->
<application
android:name="io.flutter.app.FlutterApplication"
android:label="weather"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale|layoutDirection|fontScale|screenLayout|density"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- This keeps the window background of the activity showing
until Flutter renders its first frame. It can be removed if
there is no splash screen (such as the default splash screen
defined in @style/LaunchTheme). -->
<meta-data
android:name="io.flutter.app.android.SplashScreenUntilFirstFrame"
android:value="true" />
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
</application>
</manifest>
14 changes: 14 additions & 0 deletions android/app/src/main/java/com/example/weather/MainActivity.java
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package com.example.weather;

import android.os.Bundle;

import io.flutter.app.FlutterActivity;
import io.flutter.plugins.GeneratedPluginRegistrant;

public class MainActivity extends FlutterActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
GeneratedPluginRegistrant.registerWith(this);
}
}
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@@ -0,0 +1,25 @@
package io.flutter.plugins;

import io.flutter.plugin.common.PluginRegistry;
import io.intheloup.geolocation.GeolocationPlugin;

/**
* Generated file. Do not edit.
*/
public final class GeneratedPluginRegistrant {
public static void registerWith(PluginRegistry registry) {
if (alreadyRegisteredWith(registry)) {
return;
}
GeolocationPlugin.registerWith(registry.registrarFor("io.intheloup.geolocation.GeolocationPlugin"));
}

private static boolean alreadyRegisteredWith(PluginRegistry registry) {
final String key = GeneratedPluginRegistrant.class.getCanonicalName();
if (registry.hasPlugin(key)) {
return true;
}
registry.registrarFor(key);
return false;
}
}
12 changes: 12 additions & 0 deletions android/app/src/main/res/drawable/launch_background.xml
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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />

<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
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8 changes: 8 additions & 0 deletions android/app/src/main/res/values/styles.xml
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
Flutter draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
</resources>
29 changes: 29 additions & 0 deletions android/build.gradle
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buildscript {
repositories {
google()
jcenter()
}

dependencies {
classpath 'com.android.tools.build:gradle:3.0.1'
}
}

allprojects {
repositories {
google()
jcenter()
}
}

rootProject.buildDir = '../build'
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(':app')
}

task clean(type: Delete) {
delete rootProject.buildDir
}
1 change: 1 addition & 0 deletions android/gradle.properties
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@@ -0,0 +1 @@
org.gradle.jvmargs=-Xmx1536M
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6 changes: 6 additions & 0 deletions android/gradle/wrapper/gradle-wrapper.properties
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#Fri Jun 23 08:50:38 CEST 2017
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.1-all.zip
160 changes: 160 additions & 0 deletions android/gradlew
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#!/usr/bin/env bash

##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################

# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""

APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`

# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"

warn ( ) {
echo "$*"
}

die ( ) {
echo
echo "$*"
echo
exit 1
}

# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac

# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null

CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar

# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi

# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi

# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi

# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`

# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option

if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi

# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"

exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
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