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A simple Minecraft Paper plugin for running Spleef matches.

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SpleefTime

A simple Minecraft Paper plugin to run Spleef matches on your server.

Caveats

I wrote this in my spare time and do not guarantee any support if it breaks something on your server, blows up your VPS, or eats your pet spiders. You should always take regular backups. Essentials makes this easy!

Installation

Grab the latest release from the tags. Copy to your plugins folder. Reload (or restart) your server.

Permissions

  • spleeftime.play: allows players to use the /match, /start, /accept, /decline, and /cancel commands (i.e., all the commands necessary to create and play matches.)
  • spleeftime.create: allows players to use the /arena command to create, edit, and delete arenas.

Creating An Arena

  • Fly to the area where you want the center of the arena to be. The center will be your current location.

  • Use the /arena create command, whose syntax looks like:

    /arena create <name> <size> <materialString> <arenaTypeString>

    • name: how players will refer to your arena when creating new matches there
    • size: the size in blocks for the arena. Currently, only circular arena types are supported, and for these, size represents the maximum radius of the arena (including the catch zone below.)
    • materialString: the block that you'd like the arena to be made of.
    • arenaTypeString: the type of arena to create. Current options are:
      • CIRCULAR_ARENA: just a simple circle
      • TWO_LEVEL_CIRCULAR_ARENA: a two-level arena; players start on the top level (which is glass) and then are knocked down for round 2 on the second level (which is the material specified by materialString).

Other Arena Configuration Options

  • /arena watch <name>: set where players end up when they are out of a match in <name> arena, but before the match is over (i.e., where they can go to spectate).
  • /arena end <name>: set where players end up after a match in <name> arena is over.

The default value for both of these options is the center of the arena (so you should change them).

To delete an arena, use /arena delete <name>.

Playing Matches

Before players can play, they must create a "Spleef chest" to store items during the match. They can use any double chest for this by placing a sign on the chest that says [Spleef] on the first line.

To start a match, use the /match command:

/match <arenaName> [players...] where arenaName is the name given in /arena create and [players...] is a list of players in the match. The player who run the /match command will automatically be included.

Once a player is invited, they can /accept <hostname> or /decline <hostname> where <hostname> is the name of the playerr who created the match. Once all players either accept or decline, the host can /start the match.

The arena will be generated and players will:

  • have their inventory moved to their Spleef chests
  • have their health and levels cached
  • be given full health and hunger
  • be given a diamond shovel
  • be moved to the arena.

At the end of a match, all players will be given back their items, health, and levels and be teleported to the end location.

FAQ

  • Q: What if I disconnect in the middle of a match?

    A: Don't worry. You'll automatically have everything restored the next time you reconnect.

  • Q: why are chests necessary if players never access them? Can't you just store this info in the config?

    A: No more questions.

Contributing

You should be able to compile the code with Maven and it should just work. If you added something cool feel free to make a pull request.

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A simple Minecraft Paper plugin for running Spleef matches.

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