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Merge pull request #327 from tannergooding/main
Updating bindings to v10.0.22621.0
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from shared/dcomptypes.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from shared/dcomptypes.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from shared/dxgi.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from shared/dxgi.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from shared/dxgi1_2.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from shared/dxgi1_2.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from shared/dxgi1_3.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from shared/dxgi1_3.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from shared/dxgi1_4.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from shared/dxgi1_4.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from shared/dxgi1_5.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from shared/dxgi1_5.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from shared/dxgi1_6.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from shared/dxgi1_6.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from shared/dxgicommon.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from shared/dxgicommon.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from shared/dxgitype.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from shared/dxgitype.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from um/D2DErr.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from um/D2DErr.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from um/DXGIMessages.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from um/DXGIMessages.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from um/DXProgrammableCapture.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from um/DXProgrammableCapture.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from um/DirectML.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from um/DirectML.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from um/Xinput.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from um/Xinput.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from um/d2d1.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from um/d2d1.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from um/d2d1_1.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from um/d2d1_1.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from um/d2d1_1helper.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from um/d2d1_1helper.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from um/d2d1_2.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from um/d2d1_2.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from um/d2d1_2helper.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from um/d2d1_2helper.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from um/d2d1_3.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from um/d2d1_3.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from um/d2d1_3helper.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from um/d2d1_3helper.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from um/d2d1effectauthor.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from um/d2d1effectauthor.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from um/d2d1effectauthor_1.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from um/d2d1effectauthor_1.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. | ||
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// Ported from um/d2d1effects.h in the Windows SDK for Windows 10.0.22000.0 | ||
// Ported from um/d2d1effects.h in the Windows SDK for Windows 10.0.22621.0 | ||
// Original source is Copyright © Microsoft. All rights reserved. |
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