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/* | ||
* This file is part of EasyDMX (https://github.com/tesa-klebeband/EasyDMX). | ||
* Copyright (c) 2024 tesa-klebeband. | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 3 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#include <Arduino.h> | ||
#include <easydmx.h> | ||
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// Define the start address of the light fixture | ||
#define LIGHT_START_ADDRESS 1 | ||
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// Create an instance of the EasyDMX class, so we can use its functions | ||
EasyDMX dmx; | ||
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// Construct a DMX Universe and give it access to the DMX driver | ||
DMXUniverse universe(&dmx); | ||
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// Describe a simple RGB fixture with 3 channels | ||
DMXFixtureDescriptor light_descriptor(3, DMXChannelType::Red, DMXChannelType::Green, DMXChannelType::Blue); | ||
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// Create a fixture based on the descriptor | ||
DMXFixture light(&light_descriptor, LIGHT_START_ADDRESS); | ||
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void setup() { | ||
Serial.begin(115200); | ||
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// Add the fixture to the universe | ||
universe.addFixture(&light); | ||
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/** | ||
* Start the DMX driver in transmit mode on Serial2 (pin 17) | ||
* The MAX485's DI pin should be connected to the TX pin of the ESP32 | ||
* and RE and DE should be connected to 3.3V. | ||
*/ | ||
dmx.begin(DMXMode::Transmit, DMXPin::NoRx, DMXPin::Serial2Tx); | ||
} | ||
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void loop() { | ||
// Set the RGB values of the light fixture and update the universe to transmit the data | ||
light.setChannel(DMXChannelType::Red, 255); | ||
light.setChannel(DMXChannelType::Green, 0); | ||
light.setChannel(DMXChannelType::Blue, 0); | ||
universe.update(); | ||
delay(1000); | ||
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light.setChannel(DMXChannelType::Red, 0); | ||
light.setChannel(DMXChannelType::Green, 255); | ||
light.setChannel(DMXChannelType::Blue, 0); | ||
universe.update(); | ||
delay(1000); | ||
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light.setChannel(DMXChannelType::Red, 0); | ||
light.setChannel(DMXChannelType::Green, 0); | ||
light.setChannel(DMXChannelType::Blue, 255); | ||
universe.update(); | ||
delay(1000); | ||
} |