Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
About The Pull Request
Fixes beams not visually hitting their targets in many cases.
Currently beams draw angle between the source and the target directly, which takes into account pixel_x and pixel_y. This makes beams look wonky against xenos since the beam shoots out to the left of them, due to them all having pixel shifts as they have large sprites.
I kept the source tracking since currently beams are sourced from things that DO want that pixel tracking (i.e. slow moving projectiles).
🆑
fix: fixed a visual issue with beams
/:cl: