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Add POC for outer-grip random state big cube scrambles
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gregorbg committed Nov 16, 2022
1 parent ac66e33 commit c1fbe98
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package org.worldcubeassociation.tnoodle.puzzle;

import org.worldcubeassociation.tnoodle.scrambles.AlgorithmBuilder;
import org.worldcubeassociation.tnoodle.scrambles.InvalidMoveException;
import org.worldcubeassociation.tnoodle.scrambles.PuzzleStateAndGenerator;

import java.util.Random;
import java.util.logging.Level;

public class OuterRandomCubePuzzle extends CubePuzzle {
private final ThreadLocal<ThreeByThreeCubePuzzle> threeScrambler;
private final ThreadLocal<TwoByTwoCubePuzzle> twoScrambler;

// number of outer layers to exclude from the "thickness" scrambling process.
// The current setting means that the outermost layer (the "reduction phase")
// won't receive an additional 3x3 scramble and only the layers that are relevant
// to centers will be scrambled.
private static final int EXCLUDE_OUTER_LAYERS = 1;

public OuterRandomCubePuzzle(int size) {
super(size);

this.threeScrambler = new ThreadLocal<ThreeByThreeCubePuzzle>() {
@Override
protected ThreeByThreeCubePuzzle initialValue() {
return new ThreeByThreeCubePuzzle();
}
};

this.twoScrambler = new ThreadLocal<TwoByTwoCubePuzzle>() {
@Override
protected TwoByTwoCubePuzzle initialValue() {
return new TwoByTwoCubePuzzle();
}
};
}

@Override
public String getLongName() {
return super.getLongName() + " (outer-random)";
}

@Override
public String getShortName() {
return super.getShortName() + "or";
}

@Override
public double getInitializationStatus() {
double threeInit = this.threeScrambler.get().getInitializationStatus();
double twoInit = this.twoScrambler.get().getInitializationStatus();

return (threeInit + twoInit) / 2;
}

@Override
public PuzzleStateAndGenerator generateRandomMoves(Random r) {
AlgorithmBuilder ab = new AlgorithmBuilder(this, AlgorithmBuilder.MergingMode.CANONICALIZE_MOVES);

int thickLayers = this.size / 2;

for (int thickness = EXCLUDE_OUTER_LAYERS; thickness < thickLayers; thickness++) {
// need to pass thickness here to determine if we need 3x3 scr
// or 2x2 scr (on the innermost layer of even-numbered NxN)
String rawScramble = generateOuterScramble(thickness, r);

// transform the entire scramble to wide grips. This performs absolutely no sanity checks at the moment!
String morphedScramble = transformScrambleToThickness(rawScramble, thickness);

try {
ab.appendAlgorithm(morphedScramble);
} catch (InvalidMoveException e) {
l.log(Level.SEVERE, "", e);
throw new RuntimeException(e);
}
}

// we take a "classic" big cube scramble sequence as reference
// because there is currently no API to generate N random moves directly
// (and I am too lazy to write one if we already have something that comes close)
PuzzleStateAndGenerator randomMovesPsag = super.generateRandomMoves(r);
String[] randomMoves = AlgorithmBuilder.splitAlgorithm(randomMovesPsag.generator);

int remainingLength = this.getRandomMoveCount() - ab.getTotalCost();

for (int i = 0; i < remainingLength; i++) {
try {
ab.appendMove(randomMoves[i]);
} catch (InvalidMoveException e) {
l.log(Level.SEVERE, "", e);
throw new RuntimeException(e);
}
}

return ab.getStateAndGenerator();
}

private String generateOuterScramble(int thickness, Random r) {
if (this.size % 2 == 0 && thickness == (this.size / 2) - 1) {
return this.twoScrambler.get().generateWcaScramble(r);
}

return this.threeScrambler.get().generateWcaScramble(r);
}

private String transformScrambleToThickness(String rawScramble, int thickness) {
String[] rawMoves = AlgorithmBuilder.splitAlgorithm(rawScramble);
StringBuilder transformedMoves = new StringBuilder();

// This parsing method is very hacky in that it silently assumes it only ever handles
// 2x2 and 3x3 scrambles. Concepts like "Fw" (w at the end) or even "3Fw" (number at the front)
// are absolutely not accounted for because we don't need them for the current generators.
for (String rawMove : rawMoves) {
String rawFace = String.valueOf(rawMove.charAt(0));
Face f = Face.valueOf(rawFace);

String dirModifier = rawMove.substring(1).replace('\'', '3');
int dir = dirModifier.length() == 0 ? 1 : Integer.parseInt(dirModifier);

CubeMove thickMove = new CubeMove(f, dir, thickness);

transformedMoves.append(thickMove);
transformedMoves.append(" ");
}

return transformedMoves.toString().trim();
}
}
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*/
@ExportClosure
public abstract class Puzzle implements Exportable {
private static final Logger l = Logger.getLogger(Puzzle.class.getName());
protected static final Logger l = Logger.getLogger(Puzzle.class.getName());
protected int wcaMinScrambleDistance = 2;

/**
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