In this project work, I will:
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Create a 3D data visualization model
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Create a simple AR app that will show a 3D data visualization model through your smartphone camera when you point it at a special "target" that you'll print out.
For this project, we will need an Android device running 4.4 or above, or an iOS device running 9 or above.
I've gone through similar procedure as in AR Robot except in this case I had to create a 3D model.
The model started with the following sketch using pencil and paper
Then using Adobe Ilutrator I've done the following 2D
And using Cinema4D the following 3D model was created to use in the project
Then I had to extract as .fbx and then import graph.fbx model in Unity
When i imported into Unity using drag and drop, I got the following result
As we can see from looking at the Inspector (image above) the material is grey and can't be edited. The materials of the default assets cannot directly be edited but there's a way to go around it.
I've created a new material (right click in assets > Create > Material)
Gave it a new name (green) and changed Albedo to green.
And dragged the material to the cube
The end result now looks like expected