Simple and probably flawed little library to make simple usage of ansi color codes super easy when working with rust.
I tend to make a lot of shitty little terminal applications and I got sick of googling for ANSI color codes, or installing some huge or unweildy package to handle it, so I decided to make my own stupid and/or unweildy crate!
Usage is as simple as I could make it because I'm pretty dumb and I wanted to make this as easy as possible on future-me.
use ansirs::{Ansi, Colors, IntoAnsi, style_text};
let header_style = Ansi::new()
.fg((25, 50, 250)) // Set foreground color to (25, 50, 250)
.bg((255, 255, 255)) // Set background to white.
.bold() // Set (toggle) bolded text.
.underline(); // Set (toggle) underlined text.
let body_style = Ansi::new()
.fg((50, 200, 50))
.bg((255, 255, 255));
let mistake_style = Ansi::new()
.fg((200, 25, 25))
.bg(Colors::White) // Most named html colors can be used from Colors
.strike() // Set (toggle) strike-through.
.italic(); // Set (toggle) italic text.
// Output can be saved (it is just a String)
let header = style_text("Ansirs Crate", header_style);
println!("{}", header);
// Or you can use style_text directly in println.
println!("{}", style_text("Simple and probably flawed library for dealing with ANSI color codes in rust!", body_style));
// You can also use the Ansi directly, but must remember to reset the style afterwards.
println!("{}Definitely an awesome crate.{}", mistake_style, Ansi::reset());
println!("{}", body_style.paint_text("Theres also a number of convenience functions available."));
ansirs::styled_print("Like these!", mistake_style);
style_text
can also take a lambda to generate styles on the fly. The lambda should match the function signature Fn() -> Ansi
// Same output as above, but without the locals variables. Keep in mind this makes reusing styles more difficult.
use ansirs::{Ansi, IntoAnsi, style_text};
println!("{}", style_text("Ansirs Crate", || Ansi::new()
.fg((25, 50, 250))
.bg((255, 255, 255))
.bold()
.underline()));
println!("{}", style_text("Simple and probably flawed library for dealing with ANSI color codes in rust!", || Ansi::new()
.fg((50, 200, 50))
.bg((255, 255, 255))));
println!("{}", style_text("Definitely an awesome crate.", Ansi::new()
.fg((200, 25, 25))
.bg((255, 255, 255))
.strike()
.italic()));
ansirs::Ansi
- The main struct that holds styling and formatting informationansirs::Color
- Simple color class represented as(u8, u8, u8)
ansirs::Colors
- Named (html) colors, convertable toColor
as well asAnsi
ansirs::PrettyString
- Coming Soon String-interchangeable type holding text as well as formatting
The following information is for library development, see function documentation for library specifics.
- Make the usage in example
all_colors_256
less cumbersome to work with - Add
coverage, lint, and maybe packaging / publishing gh actions- Coverage is super easy now that rust 1.60 (stable) has stabilized llvm-based coverage instrumentation. Currently I'm using the
cargo-llvm-cov
crate, coverage can be generated in lcov format by runningcargo llvm-cov --all-features --workspace --lcov --output-path cov/lcov.info
, and can be displayed using the Coverage Gutters vscode extension (ryanluker.vscode-coverage-gutters
), or an html report can be generated usingcargo llvm-cov --html
- Coverage is super easy now that rust 1.60 (stable) has stabilized llvm-based coverage instrumentation. Currently I'm using the
- Find whatever mistakes that exist in this crate.
- Expand tests
- Expand functionality?
-
Styled
trait for designating default styling for certain types. I'm thinking something along the lines of the std::fmt family of functions, i.e. a user-defined "builder" type function is written which has access to the instance and some sort of default styling. - Along with above, could maybe move into "themes" as well?