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Trying a 5t delay for the voice chat check (0.12.8)
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Bavadin authored Jun 27, 2024
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Expand Up @@ -32,4 +32,4 @@ execute positioned -524 103 2167 if entity @s[distance=..10] at @s run tp @s ~ ~
execute if score $dungeon do2.utility.onServer matches 1 unless score $dungeon do2.run.active matches 1.. as @p[tag=do2.received_shulker] run function do2:dungeon_setup/preset_difficulty

# Give playsound tag according to player Voice Chat status
schedule function do2:voice_chat/set 1t
schedule function do2:voice_chat/set 5t
4 changes: 2 additions & 2 deletions Brilliance Datapack/data/do2/functions/version.mcfunction
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@@ -1,4 +1,4 @@

# DATAPACK VERSION NUMBER: 0.12.7
# DATAPACK VERSION NUMBER: 0.12.8

tellraw @s ["",{"text":"The §o§n§aBrilliance Datapack§r's version is: [§b0.12.7§r] Check latest version "},{"text":"§o§b§nhere§r","clickEvent":{"action":"open_url","value":"https://github.com/trackedout/Brilliance/blob/main/Brilliance%20Datapack/data/do2/functions/version.mcfunction"}},{"text":"."}]
tellraw @s ["",{"text":"The §o§n§aBrilliance Datapack§r's version is: [§b0.12.8§r] Check latest version "},{"text":"§o§b§nhere§r","clickEvent":{"action":"open_url","value":"https://github.com/trackedout/Brilliance/blob/main/Brilliance%20Datapack/data/do2/functions/version.mcfunction"}},{"text":"."}]

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