Skip to content

Releases: trippsc2/OpenTracker

1.2.0

09 Jun 18:51
eed9b7e
Compare
Choose a tag to compare
  • Revamped dungeon item UI to include the dungeon location items.
  • Revamped dungeon location item accessibility calculations to take advantage of multi-core processors.
  • Reworked all locations to use graph-style logic, instead of direct if statements. This allows for easier to maintain logic and the possibility of glitched logic and toggle-able glitch inclusion.

1.1.2

20 May 15:13
Compare
Choose a tag to compare
  • Location markings have been added the map. This allows you to set and view markings for locations without pinning the location.
  • Entrance Randomizer Rework
    • Entrance location controls have been changed from squares to triangles. The tip of the triangle points to the location on the map. The triangle direction is set to reduce map clutter. The marking for the location will always be on the flat side of the triangle.
    • Click and drag on an Entrance location to another Entrance location will create a line connecting Entrance locations. The color of the line defaults to turquoise and can be customized. The line can be removed by right clicking it.
  • All saved and loaded files (themes, last theme set, app settings, etc.) have been moved from the program folder to a subfolder inside the Local AppData folder. On Linux and macOS, this is .local/share/OpenTracker inside your home folder. On Windows, this is the AppData\Local\OpenTracker folder inside the user profile folder. This is done to prevent issues with file system permissions on Linux and macOS.
  • The Ctrl modifier allows you to bypass the logic for collecting a location. You can use this to remove locations eliminated by hints, etc.

1.1.1

13 May 19:14
Compare
Choose a tag to compare
  • Fixed a bug that caused locations to not flow the correct direction when pinned in come cases.
  • Window will now remember previous position.

1.1.0

12 May 16:57
Compare
Choose a tag to compare

UI color theme support has been added. In addition to the default color scheme, a "Dark" theme has been added that uses the default Avalonia Dark theme with a few small tweaks.

Themes are stored in XAML format in the Themes folder of the OpenTracker app folder. Any new themes added to that folder will be made available in the app.

Aside from custom colors for the UI panel backgrounds, themes are compatible with this project: https://github.com/wieslawsoltes/ThemeEditor

If you have a UI color theme that you'd like included in the project, please reach out.

1.0.3

11 May 01:07
Compare
Choose a tag to compare
  • Various bugs were fixed.
  • Added buttons to clear Autotracker log and save it to file.

1.0.2

10 May 12:37
Compare
Choose a tag to compare
  • Entrance shuffle entrances that are uncleared are always visible on the map.
  • Fixed a buggy and inaccurate Skull Woods logic.

1.0.1

09 May 12:15
Compare
Choose a tag to compare

AutoTracking Fix

  • Fixes a bug introduced in AutoTracking once the buttons were made asynchronous that caused the memory check timer to never start.

1.0.0

08 May 15:35
3b908d8
Compare
Choose a tag to compare

First stable release.

  • East Death Mountain Bottom access now correctly requires both Turtle Rock Tunnel Access and Mirror.
  • Various improvements to AutoTracking stability and logging.
  • Status indicator changes now properly run in the UI thread.
  • macOS option set to use software rendering.

0.8.5-beta

03 May 19:12
Compare
Choose a tag to compare
0.8.5-beta Pre-release
Pre-release
  • Cleanup from 0.8.4. Spelling mistakes corrected, etc.
  • Ice Palace logic in Inverted now accounts for the glove requirements.
  • Retro mode is implemented!
  • The bow has been given an additional state to track whether or not the quiver has been acquired. This can be autotracked.
  • Circle locations have been added to the map to track "Take Any" locations in Retro.
  • A generic key is added to the items panel in Retro. In addition, small key shuffle UI is enabled when Retro is selected. To track keys, add generic keys in inventory to the generic key item and track keys used in the dungeon by clicking the dungeon key icon. This should allow you to get an accurate idea of your options for using keys in Retro.

0.8.4-beta

01 May 21:03
Compare
Choose a tag to compare
0.8.4-beta Pre-release
Pre-release

Interim release. Has partial implementation of Retro mode and improved Autotracker code, as well as a few bug fixes.