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Releases: trippsc2/OpenTracker

0.8.3-beta

24 Apr 15:42
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0.8.3-beta Pre-release
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  • Reorganized Items panel, and Marking select panel.
  • Added options to move the whole UI panel from the menu.
  • Upgraded Avalonia packages from 0.9.7 to 0.9.9.

0.8.2-beta

21 Apr 19:20
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0.8.2-beta Pre-release
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  • Option to display item counts on the map view added.
  • Increased the size of the map location controls for locations with more than one item and dungeons.
  • Corrected GT item counts.
  • Reduced margin of map controls to better make use of the space.

0.8.1-beta

19 Apr 22:17
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More UI changes.

0.8.0-beta

19 Apr 21:55
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  • UI Revamp. All UI elements were styled to look more distinct. The layout of the UI is now customizable from the menu and the data is structures such that additional UI themes may be added in the future.
  • AutoTracking. AutoTracking is now implemented. This may have some bugs that haven't been identified yet.
  • Dungeon Prizes have been reordered by quantity in the game to reduce the number of clicks to record them.

0.7.6-beta

15 Apr 20:52
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0.7.6-beta Pre-release
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  • Fixed bug for real this time!

0.7.5-beta

14 Apr 22:02
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0.7.5-beta Pre-release
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  • Fixed bug that caused locations to not clear properly.

0.7.4-beta

14 Apr 21:39
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0.7.4-beta Pre-release
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  • Fixed Lumberjack Cave requirements to correctly show Inspect only when Light World is accessible, but the drop down is not available.
  • Fixed Blacksmith requirements to correctly handle the Mirror logical requirement for Basic Item Placement.
  • Fixed Escape to requirements to correctly update as chests are collected.
  • Changed Available to int for all section types instead of int for some and bool for others.
  • Changed Marking items to collect based on an event trigger from Available reaching 0 instead of by the action itself.
  • Various optimizations to reduce unnecessary function calls.

0.7.3-beta

14 Apr 21:31
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0.7.3-beta Pre-release
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  • Fixed Desert Right Entrance accessibility to never be accessible, since it cannot be accessed by mirror.
  • Fixed Race Game accessibility in Standard/Open Entrance randomizer to require South Dark World access instead of West Dark World access.
  • Fixed Waterfall Fairy items to be accessible by SequenceBreak only with Moon Pearl.
  • Fixed Lake Hylia Island to not default to Inspect status.
  • Fixed Hobo to not default to SequenceBreak status.

0.7.2-beta

11 Apr 18:30
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0.7.2-beta Pre-release
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  • Fixed several internal issues with displaying variable images.
  • Fixed an issue with certain locations in West Dark World not subscribing to the correct region's events. This caused them to not appear accessible when West Dark World became accessible.
  • Fixed logic for Escape that incorrectly applied Partial accessibility instead of SequenceBreak when all requirements, except dark room vision were filled.

0.7.1-beta

05 Apr 00:43
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0.7.1-beta Pre-release
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  • Reworked event structure to optimize performance.
  • Fixed a few issues regarding logic for locations.