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Update changelog and bump version for v4.2 release
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Signed-off-by: Joachim Wiberg <[email protected]>
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troglobit committed Aug 8, 2023
1 parent 5563f17 commit 975a116
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5 changes: 5 additions & 0 deletions ChangeLog.md
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Expand Up @@ -13,13 +13,18 @@ All relevant changes to the project are documented in this file.
the classic game intro.
- Update maintainer surname and project name: advent4 -> adventure
- Add `map.jpg` from https://rickadams.org/adventure/e_downloads.html
- Add `Dockerfile` and auto-builder for tiny containers
- Shrink stack usage for `gettrav()`
- Log save game filename in error and status messages

### Fixes
- Fix out-of-bounds problems reported in issue #2
- Some of these fixes affect game play, e.g. moving things should now
actually work, in particular for "odd" objects. (What isn't odd in
the Colossal Cave?)
- Fix lots of other out-of-bounds issues found by Coverity Scan
- Use `SEEK_SET` with `fseek()` instead of `0`
- Fix missing game data when built with `--disable-builtin`


[v4.1][] - 2020-07-05
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2 changes: 1 addition & 1 deletion configure.ac
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@@ -1,4 +1,4 @@
AC_INIT([advent],[4.2-dev],[https://github.com/troglobit/adventure/issues])
AC_INIT([advent],[4.2],[https://github.com/troglobit/adventure/issues])
AC_CONFIG_AUX_DIR(aux)
AM_INIT_AUTOMAKE([1.11 foreign])
AM_SILENT_RULES([yes])
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1 change: 1 addition & 0 deletions debian/changelog
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Expand Up @@ -9,6 +9,7 @@ advent (4.2) stable; urgency=medium
actually work, in particular for "odd" objects. (What isn't odd in
the Colossal Cave?)
* Fix lots of other out-of-bounds issues found by Coverity Scan
* Log save game filename in error and status messages

-- Joachim Wiberg <[email protected]> Tue, 08 Aug 2023 09:45:49 +0200

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