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# Discord Relay for Garry's Mod | ||
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### How to install: | ||
1. Install [GWSocket](https://github.com/FredyH/GWSockets/releases/) module | ||
2. Install [CHTTP](https://github.com/timschumi/gmod-chttp/releases) module | ||
3. Install this addon | ||
4. Configurate in discord-realy/lua/cl_config.lua and discord-realy/lua/sv_config.lua | ||
5. Done! Restart server |
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if SERVER then | ||
include("sv_config.lua") | ||
include("relay/sv_msgSend.lua") | ||
include("relay/sv_msgGet.lua") | ||
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AddCSLuaFile('cl_config.lua') | ||
AddCSLuaFile('relay/cl_msgReceive.lua') | ||
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print( "----------------------\n" ) | ||
print( "DISCORD RELAY LOADED!\n" ) | ||
print( "----------------------" ) | ||
end | ||
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if CLIENT then | ||
include('cl_config.lua') | ||
include('relay/cl_msgReceive.lua') | ||
end |
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Discord = { | ||
-- In CLIENT chat | ||
['prefix'] = "Discord", | ||
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['prefixClr'] = Color(88, 101, 242), | ||
} |
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net.Receive("!!discord-receive", function() | ||
local msg = net.ReadTable() | ||
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chat.AddText( Discord.prefixClr, "["..Discord.prefix.."] ", Color(255, 255, 255), msg.author..": ", msg.content) | ||
end) |
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require("gwsockets") | ||
util.AddNetworkString("!!discord-receive") | ||
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Discord.isSocketReloaded = false | ||
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if Discord.socket != nil then Discord.isSocketReloaded = true; Discord.socket:closeNow(); end | ||
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Discord.socket = Discord.socket or GWSockets.createWebSocket("wss://gateway.discord.gg/?encoding=json", true) | ||
local socket = Discord.socket | ||
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local function broadcastMsg(msg) | ||
print('[Discord] ' .. msg.author..': '.. msg.content) | ||
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net.Start("!!discord-receive") | ||
net.WriteTable(msg) | ||
net.Broadcast() | ||
end | ||
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local function heartbeat() | ||
socket:write([[ | ||
{ | ||
"op": 1, | ||
"d": null | ||
} | ||
]]) | ||
end | ||
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local function createHeartbeat() | ||
timer.Create('!!discord_hearbeat', 10, 0, function() | ||
socket:write([[ | ||
{ | ||
"op": 1, | ||
"d": null | ||
} | ||
]]) | ||
end) | ||
end | ||
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function socket:onMessage(txt) | ||
local resp = util.JSONToTable(txt) | ||
if Discord.debug then | ||
print("[Discord] Received: ") | ||
PrintTable(resp) | ||
end | ||
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if resp.op == 10 and resp.t == nil then createHeartbeat() end | ||
if resp.op == 1 then heartbeat() end | ||
if resp.d then | ||
if resp.t == "MESSAGE_CREATE" && resp.d.channel_id == Discord.readChannelID && resp.d.content != '' then | ||
if resp.d.author.bot == true then return end | ||
broadcastMsg({ | ||
['author'] = resp.d.author.username, | ||
['content'] = resp.d.content | ||
}) | ||
end | ||
end | ||
end | ||
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function socket:onError(txt) | ||
print("[Discord] Error: ", txt) | ||
end | ||
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function socket:onConnected() | ||
print("[Discord] connected to Discord server") | ||
local req = [[ | ||
{ | ||
"op": 2, | ||
"d": { | ||
"token": "]]..Discord.botToken..[[", | ||
"intents": 512, | ||
"status": "dnd", | ||
"properties": { | ||
"os": "linux", | ||
"browser": "disco", | ||
"device": "disco" | ||
} | ||
} | ||
} | ||
]] | ||
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timer.Simple(2, function() socket:write(req) end) | ||
end | ||
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function socket:onDisconnected() | ||
print("[Discord] WebSocket disconnected") | ||
timer.Remove('!!discord_hearbeat') | ||
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if Discord.isSocketReloaded != true then | ||
print('[Discord] WebSocket reload in 5 sec...') | ||
timer.Simple(5, function() socket:open() end) | ||
end | ||
end | ||
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print('[Discord] Socket init...') | ||
timer.Simple(3, function() | ||
socket:open() | ||
Discord.isSocketReloaded = false | ||
end) |
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require("chttp") | ||
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local tmpAvatars = {} | ||
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function Discord.send(form) | ||
if type(form) ~= "table" then Error("[Discord] invalid type!") return end | ||
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local json = util.TableToJSON(form) | ||
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CHTTP({ | ||
["failed"] = function(msg) | ||
print("[Discord] "..msg) | ||
end, | ||
["method"] = "POST", | ||
["url"] = Discord.webhook, | ||
["body"] = json, | ||
["type"] = "application/json" | ||
}) | ||
end | ||
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local function getAvatar(id, co) | ||
http.Fetch("https://steamcommunity.com/profiles/"..id.."?xml=1", | ||
function(body) | ||
local _, _, url = string.find(body, '<avatarFull>.*.(https://.*)]].*\n.*<vac') | ||
tmpAvatars[id] = url | ||
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coroutine.resume(co) | ||
end, | ||
function (msg) | ||
Error("[Discord] error getting avatar ("..msg..")") | ||
end) | ||
end | ||
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local function formMsg(ply, str) | ||
local id = ply:SteamID64() | ||
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local co = coroutine.create(function() | ||
local form = { | ||
["username"] = ply:Nick(), | ||
["content"] = str, | ||
["avatar_url"] = tmpAvatars[id], | ||
["allowed_mentions"] = { | ||
["parse"] = {} | ||
}, | ||
} | ||
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Discord.send(form) | ||
end) | ||
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if tmpAvatars[id] == nil then | ||
getAvatar(id, co) | ||
return | ||
end | ||
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coroutine.resume(co) | ||
end | ||
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local function playerConnect(ply) | ||
local form = { | ||
["username"] = Discord.hookname, | ||
["embeds"] = {{ | ||
["title"] = "Игрок "..ply.name.." ("..ply.networkid..") подключается...", | ||
["color"] = 16763979, | ||
}} | ||
} | ||
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Discord.send(form) | ||
end | ||
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local function plyFrstSpawn(ply) | ||
local form = { | ||
["username"] = Discord.hookname, | ||
["embeds"] = {{ | ||
["title"] = "Игрок "..ply:GetName().." ("..ply:SteamID()..") подключился", | ||
["color"] = 4915018, | ||
}} | ||
} | ||
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Discord.send(form) | ||
end | ||
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local function plyDisconnect(ply) | ||
local form = { | ||
["username"] = Discord.hookname, | ||
["embeds"] = {{ | ||
["title"] = "Игрок "..ply.name.." ("..ply.networkid..") отключился", | ||
["color"] = 16730698, | ||
}} | ||
} | ||
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Discord.send(form) | ||
end | ||
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hook.Add("PlayerSay", "!!discord_sendmsg", formMsg) | ||
gameevent.Listen( "player_connect" ) | ||
hook.Add("player_connect", "!!discord_plyConnect", playerConnect) | ||
hook.Add("PlayerInitialSpawn", "!!discordPlyFrstSpawn", plyFrstSpawn) | ||
gameevent.Listen( "player_disconnect" ) | ||
hook.Add("player_disconnect", "!!discord_onDisconnect", plyDisconnect) | ||
hook.Add("Initialize", "!!discord_srvStarted", function() | ||
local form = { | ||
["username"] = Discord.hookname, | ||
["embeds"] = {{ | ||
["title"] = "Сервер запущен!", | ||
["description"] = "Карта сейчас - " .. game.GetMap(), | ||
["color"] = 5793266 | ||
}} | ||
} | ||
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Discord.send(form) | ||
hook.Remove("Initialize", "!!discord_srvStarted") | ||
end) |
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Discord = { | ||
['webhook'] = "paste_url", | ||
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['hookname'] = "Discord relay", | ||
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['readChannelID'] = "channel_ID_for_get_msg", | ||
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['botToken'] = 'token', | ||
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-- For developers (logs) | ||
['debug'] = false | ||
} |