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--- | ||
title: "Triplex 0.60: Element Actions" | ||
ogTitle: Triplex 0.60.0 | ||
date: 2023-10-30 | ||
description: | ||
This release completes a large refactor of the backend to improve scene | ||
stability. | ||
--- | ||
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||
▵ Triplex 0.60.0 introduces a new duplicate element action, improves their | ||
overall user experience, and fixes some bugs. | ||
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## New features | ||
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- Flesh out a scene faster now by duplicating elements using the | ||
`CommandOrControl+D` hotkey | ||
[[#117](https://github.com/try-triplex/triplex/issues/117)] | ||
- Element actions have moved from the context panel to the scene panel | ||
- Enter selection has moved from an action button to a gesture — now double | ||
click on the element you want to navigate to instead | ||
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## Bug fixes | ||
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- Fix regression on Windows where the scene would never load | ||
[[#151](https://github.com/try-triplex/triplex/issues/151)] | ||
- Inputs across Triplex can now have copy / paste commands executed on them via | ||
the standard hotkeys | ||
[[#143](https://github.com/try-triplex/triplex/issues/143)] | ||
- Context panel now closes when the element has been lost. This could happen | ||
from being deleted in code, re-ordering, anything | ||
[[#56](https://github.com/try-triplex/triplex/issues/56)] | ||
- When focusing inputs you will no longer trigger unexpected hotkeys such as | ||
transform mode changes when typing. | ||
- IDE links now opened through the `launch-editor` package | ||
[[#142](https://github.com/try-triplex/triplex/issues/142)] | ||
- Error overlay no longer closers after an HMR event | ||
- Fix delete action not working on nested child elements | ||
- Fix adding custom components to a new file | ||
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## Chores | ||
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- [End-to-end tests](https://twitter.com/_douges/status/1718741907315269963) now | ||
cover the primary flows of Triplex aiding in preventing regressions hitting | ||
production again |