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v0.5

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@dominikmaeckel dominikmaeckel released this 03 Nov 21:02
· 567 commits to main since this release

Added

  • ParallelAnimation and SequentialAnimation.
  • Scene wide key events.
  • BoardGameApplication.runOnGUIThread function to update components from asynchronous environments.
  • Sudoku example.
  • Tetris example.

Changed

  • Moved examples to dedicated sub-module
  • Disable deselection of last RadioButton in ToggleGroup.
  • Empty grid columns and rows no longer get rendered size 0.0 in case of fixed dimensions.

Fixed

  • Drag and drop target for custom inter-cell-alignments
  • Offset for grids nested in grid cells.
  • MovementAnimation.toComponentView missing layoutFromCenter offset for Grid
  • MovementAnimation.toComponentView now working with scale.
  • wrong parent in rollback search for containers after drag and drop.
  • BoardGameScene getting shown blurred if showGameScene gets called after hideMenuScene.
  • FileDialogs returning list of nulls instead of Optional.EMPTY.