v3.6
·
18 commits
to master
since this release
NEW: Support for Unity 2017.4.10 and 2019.2.11 using getReal3D 4.0.2
NEW: Two player and dual wand examples
NEW: Continuum main wall and 3D wall support
NEW: Q or E keys to simulate head/user rotation inside CAVE2
FIX: Oculus/Vive HMD input mappings
FIX: Hover Over Shader transparency