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Optimizar los colliders #335

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PalumboN opened this issue Feb 4, 2025 · 0 comments
Open

Optimizar los colliders #335

PalumboN opened this issue Feb 4, 2025 · 0 comments
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game priority: medium A "should" issue, whenever we have the time to solve it

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@PalumboN
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PalumboN commented Feb 4, 2025

          Este caso se debería poder optimizar reutilizando la lista de colliders:
  • Sabiendo que si un collider choca con otro, el otro también choca con él
  • Ahora se está iterando todos los visuales por cada uno, pero en este ejemplo termina armando siempre la misma lista de colliders

Ahora es medio paja hacerlo porque cada colisión es independiente del resto, habría que cambiar el modelo actual para centralizar el manejo de los colliders. Prefiero hacerlo en la próxima iteración.

Originally posted by @PalumboN in #328 (comment)

@PalumboN PalumboN added priority: medium A "should" issue, whenever we have the time to solve it game labels Feb 4, 2025
@PalumboN PalumboN mentioned this issue Feb 4, 2025
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Labels
game priority: medium A "should" issue, whenever we have the time to solve it
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