.NET Standard libraries to provide basic gameplay and user interface elements in MonoGame / XNA
- Core - Commonly used classes and interfaces
- Engine - Classes for managing game state and basic user input
- Visual: Helper classes and extensions for handling the drawing of visuals and animation
- Visual.UI: Layout and interactivity for user interface elements (windows, buttons, etc.)
The name of my game is "Super Baddy" so the namespace once seemed like a good idea.