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6.7.0 beta1 #1879
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6.7.0 beta1 #1879
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…in a hex delimited by a counter will now be taken into account
…o they can be recognized by the concealment class.
…rent player before reducing opacity
Initial implementation of an autosave feature
Modification to concealment feature
… timer to the event handler that downloads or updates a map. This makes the UI more responsive but is only a preliminary implementation.
…electing maps. The layout of the searchbar and list will probably need to be tweaked, perhaps the flip checkbox should be placed somewhere else. Good enough for initial testing. The searchbar and list were placed in the ASLBoardPicker class as opposed to the ASLBoardSlot where the combobox used to live. I did this because the layout was too cramped. I have a feeling this decision might lead to some issues down the road.
…freshPossibleBoards function, will open up on issue on that.
…mpting to create more than 1 map. Will need to locate that in the ASLBoardSlot class. I refactored the refreshPossibleBoards() and getallboards() method to simplify the code.
…e items in the combobox when looking for a map. This functionality was put in ASLBoardSlot instead of ASLBoardPicker to solve issues when selecting multiple maps
…cally select the first item in the list as this could lead to unresponsive ui
Added a searchbox when selecting a map, refactored ASLBoardPicker, removed deluxe hex size option
…tions and a concealment counter. Added a What New text file to keep track of new features for 6.7.0
…l when searching maps
…already logs the returned command, resulting in duplication.
…rsions match what is in the bdFiles directory
…hind the ones in the bdFile folder
…cing boards in bdFiles
…ssibility of ci/cd pipeline
6610 build changes
Update 670 with 6610 changes
Revert "Update 670 with 6610 changes"
…s automatically in future
…s automatically in future
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First beta for 6.7.0. This PR will be testing out the workflow to automate releases.