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Adjust examples ambient light
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vasturiano committed May 1, 2023
1 parent 15f4b8f commit bfe42b3
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Showing 14 changed files with 14 additions and 14 deletions.
2 changes: 1 addition & 1 deletion example/basic/index.html
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// Setup scene
const scene = new THREE.Scene();
scene.add(Globe);
scene.add(new THREE.AmbientLight(0xbbbbbb));
scene.add(new THREE.AmbientLight(0xcccccc));
scene.add(new THREE.DirectionalLight(0xffffff, 0.6));

// Setup camera
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2 changes: 1 addition & 1 deletion example/country-polygons/index.html
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Expand Up @@ -33,7 +33,7 @@
// Setup scene
const scene = new THREE.Scene();
scene.add(Globe);
scene.add(new THREE.AmbientLight(0xbbbbbb));
scene.add(new THREE.AmbientLight(0xcccccc));
scene.add(new THREE.DirectionalLight(0xffffff, 0.6));

// Setup camera
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2 changes: 1 addition & 1 deletion example/custom-material/index.html
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Expand Up @@ -38,7 +38,7 @@
// Setup scene
const scene = new THREE.Scene();
scene.add(Globe);
scene.add(new THREE.AmbientLight(0xbbbbbb));
scene.add(new THREE.AmbientLight(0xcccccc));
scene.add(directionalLight);

// Setup camera
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2 changes: 1 addition & 1 deletion example/custom/index.html
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// Setup scene
const scene = new THREE.Scene();
scene.add(Globe);
scene.add(new THREE.AmbientLight(0xbbbbbb));
scene.add(new THREE.AmbientLight(0xcccccc));
scene.add(new THREE.DirectionalLight(0xffffff, 0.6));

// Setup camera
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2 changes: 1 addition & 1 deletion example/hexbin/index.html
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Expand Up @@ -40,7 +40,7 @@
// Setup scene
const scene = new THREE.Scene();
scene.add(Globe);
scene.add(new THREE.AmbientLight(0xbbbbbb));
scene.add(new THREE.AmbientLight(0xcccccc));
scene.add(new THREE.DirectionalLight(0xffffff, 0.6));

// Setup camera
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2 changes: 1 addition & 1 deletion example/hexed-polygons/index.html
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Expand Up @@ -31,7 +31,7 @@
// Setup scene
const scene = new THREE.Scene();
scene.add(Globe);
scene.add(new THREE.AmbientLight(0xbbbbbb));
scene.add(new THREE.AmbientLight(0xcccccc));
scene.add(new THREE.DirectionalLight(0xffffff, 0.6));

// Setup camera
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2 changes: 1 addition & 1 deletion example/html-markers/index.html
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Expand Up @@ -57,7 +57,7 @@
// Setup scene
const scene = new THREE.Scene();
scene.add(Globe);
scene.add(new THREE.AmbientLight(0xbbbbbb));
scene.add(new THREE.AmbientLight(0xcccccc));
scene.add(new THREE.DirectionalLight(0xffffff, 0.6));

// Setup camera
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2 changes: 1 addition & 1 deletion example/labels/index.html
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Expand Up @@ -40,7 +40,7 @@
// Setup scene
const scene = new THREE.Scene();
scene.add(Globe);
scene.add(new THREE.AmbientLight(0xbbbbbb));
scene.add(new THREE.AmbientLight(0xcccccc));
scene.add(new THREE.DirectionalLight(0xffffff, 0.6));

// Setup camera
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2 changes: 1 addition & 1 deletion example/links/index.html
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Expand Up @@ -42,7 +42,7 @@
// Setup scene
const scene = new THREE.Scene();
scene.add(Globe);
scene.add(new THREE.AmbientLight(0xbbbbbb));
scene.add(new THREE.AmbientLight(0xcccccc));
scene.add(new THREE.DirectionalLight(0xffffff, 0.6));

// Setup camera
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2 changes: 1 addition & 1 deletion example/paths/index.html
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Expand Up @@ -57,7 +57,7 @@
// Setup scene
const scene = new THREE.Scene();
scene.add(Globe);
scene.add(new THREE.AmbientLight(0xbbbbbb));
scene.add(new THREE.AmbientLight(0xcccccc));
scene.add(new THREE.DirectionalLight(0xffffff, 0.6));

// Setup camera
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2 changes: 1 addition & 1 deletion example/ripples/index.html
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Expand Up @@ -43,7 +43,7 @@
// Setup scene
const scene = new THREE.Scene();
scene.add(Globe);
scene.add(new THREE.AmbientLight(0xbbbbbb));
scene.add(new THREE.AmbientLight(0xcccccc));
scene.add(new THREE.DirectionalLight(0xffffff, 0.6));

// Setup camera
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2 changes: 1 addition & 1 deletion example/satellites/index.html
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Expand Up @@ -89,7 +89,7 @@
// Setup scene
const scene = new THREE.Scene();
scene.add(Globe);
scene.add(new THREE.AmbientLight(0xbbbbbb));
scene.add(new THREE.AmbientLight(0xcccccc));
scene.add(new THREE.DirectionalLight(0xffffff, 0.6));

// Setup camera
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2 changes: 1 addition & 1 deletion example/solar-terminator/index.html
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Expand Up @@ -74,7 +74,7 @@
// Setup scene
const scene = new THREE.Scene();
scene.add(Globe);
scene.add(new THREE.AmbientLight(0xbbbbbb));
scene.add(new THREE.AmbientLight(0xcccccc));
scene.add(new THREE.DirectionalLight(0xffffff, 0.6));

// Setup camera
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2 changes: 1 addition & 1 deletion example/tiles/index.html
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Expand Up @@ -48,7 +48,7 @@
// Setup scene
const scene = new THREE.Scene();
scene.add(Globe);
scene.add(new THREE.AmbientLight(0xbbbbbb));
scene.add(new THREE.AmbientLight(0xcccccc));
scene.add(new THREE.DirectionalLight(0xffffff, 0.6));

// Setup camera
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