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Area Commands
Creates a new region in the World to play a custom music.
- - Must be exaclty the same name configurated in the ambience.properties file.
- - It's the first position coordinate corner of the new region.
- - It's the second position coordinate corner of the new region.
- - If the area will play the music instantly on enter the region. (Accepted Values : true | false)
- - If the music will take priority over the night music inside the area or not. (Accepted Values : true | false)
/area <name> <x1> <y1> <z1> <x2> <y2> <z2> <instant play> <play at night>
Examples:
/area Shop 115 64 219 150 75 242 true true
/area Shop ~ ~ ~ ~15 ~8 ~15 true true
Lists all created regions in the game in all dimensions
/area list
Shows all the details of the region that the player currently is.
/area showInfo
Edits an already created region by informing the Area ID or a coordinate inside the region
/areaedit <<Area ID or Pos1 '<old x1> <old y1> <old z1>'> <new x1> <new y1> <new z1> <new x2> <new y2> <new z2> <name> <instant play> <play at night>
Examples:
/areaedit 0 150 64 219 180 78 262 Harbor true true
/areaedit 155 65 200 ~ ~ ~ ~15 ~8 ~15 FishingArea true true
Deletes a region by informing the Area ID or a coordinate inside the region.
/areadel <x> <y> <z> or /areadel <area ID>
Examples:
/areadel 0
/areadel 155 65 200