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Area Commands

Vinicius edited this page Sep 22, 2020 · 2 revisions

Creating a Region:

Creates a new region in the World to play a custom music.

  • - Must be exaclty the same name configurated in the ambience.properties file.
  • - It's the first position coordinate corner of the new region.
  • - It's the second position coordinate corner of the new region.
  • - If the area will play the music instantly on enter the region. (Accepted Values : true | false)
  • - If the music will take priority over the night music inside the area or not. (Accepted Values : true | false)

/area <name> <x1> <y1> <z1> <x2> <y2> <z2> <instant play> <play at night>

Examples:

/area Shop 115 64 219 150 75 242 true true

/area Shop ~ ~ ~ ~15 ~8 ~15 true true

Listing Regions

Lists all created regions in the game in all dimensions

/area list

Showing Region Informations

Shows all the details of the region that the player currently is.

/area showInfo

Editing a Region:

Edits an already created region by informing the Area ID or a coordinate inside the region

/areaedit <<Area ID or Pos1 '<old x1> <old y1> <old z1>'> <new x1> <new y1> <new z1> <new x2> <new y2> <new z2> <name> <instant play> <play at night>

Examples:

/areaedit 0 150 64 219 180 78 262 Harbor true true

/areaedit 155 65 200 ~ ~ ~ ~15 ~8 ~15 FishingArea true true

Deleting a Region:

Deletes a region by informing the Area ID or a coordinate inside the region.

/areadel <x> <y> <z> or /areadel <area ID>

Examples:

/areadel 0

/areadel 155 65 200

Home

🎵Home

Setup

💻 Installing Guide

🔉 Ambience configurations

🎁 Ambience Resource Pack

Events

🔨 Getting Started

📃 Configuring Events

Blocks

🔉 Speaker

💡 Alarm

💽 Song Switcher

🔔 The Bell

Items

📣 Horn

🎼 Ocarina

Regions

🌄 Getting Started

🎵 The Soundnizer Tool

📃 Area Commands

Integration with Mods

💻 Getting Started

🚩 Making Custom Events

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