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# These are supported funding model platforms | ||
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github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2] | ||
patreon: wasikuss | ||
open_collective: # Replace with a single Open Collective username | ||
ko_fi: # Replace with a single Ko-fi username | ||
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel | ||
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry | ||
liberapay: # Replace with a single Liberapay username | ||
issuehunt: # Replace with a single IssueHunt username | ||
otechie: # Replace with a single Otechie username | ||
lfx_crowdfunding: # Replace with a single LFX Crowdfunding project-name e.g., cloud-foundry | ||
custom: # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2'] |
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.vscode | ||
bin | ||
obj |
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MIT License | ||
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Copyright (c) 2022 wasikuss | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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<Project Sdk="Microsoft.NET.Sdk"> | ||
<PropertyGroup> | ||
<TargetFramework>net35</TargetFramework> | ||
<AssemblyName>CastleStory_CustomKeybindingsPatcher</AssemblyName> | ||
<Description>CastleStory: Custom Keybindings Patcher</Description> | ||
<Version>0.1.0</Version> | ||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> | ||
<LangVersion>latest</LangVersion> | ||
<CastleStoryManagedPath>PUT_HERE_PATH_TO_CASTLE_STORY_FOLDER/Castle Story/Castle Story_Data/Managed</CastleStoryManagedPath> | ||
</PropertyGroup> | ||
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<ItemGroup> | ||
<PackageReference Include="BepInEx.Core" Version="5.*" /> | ||
</ItemGroup> | ||
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<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'"> | ||
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" /> | ||
</ItemGroup> | ||
</Project> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<configuration> | ||
<packageSources> | ||
<add key="BepInEx" value="https://nuget.bepinex.dev/v3/index.json" /> | ||
</packageSources> | ||
</configuration> |
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using System.Collections.Generic; | ||
using Mono.Cecil; | ||
using System.Linq; | ||
using Mono.Cecil.Cil; | ||
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namespace CastleStory_CustomKeybindingsPatcher | ||
{ | ||
public class Patcher | ||
{ | ||
public static IEnumerable<string> TargetDLLs { get; } = new[] { "Rewired_Core.dll" }; | ||
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public static void Patch(AssemblyDefinition assembly) | ||
{ | ||
var InputManager_BaseType = assembly.MainModule.GetType("Rewired.InputManager_Base"); | ||
var voidType = assembly.MainModule.TypeSystem.Void; | ||
var stringType = assembly.MainModule.TypeSystem.String; | ||
var intType = assembly.MainModule.TypeSystem.Int32; | ||
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var ilProcessor = GetMethod(InputManager_BaseType, "Awake").Body.GetILProcessor(); | ||
ilProcessor.Body.Instructions.Clear(); | ||
ilProcessor.Emit(OpCodes.Ret); | ||
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var methodDefinition = new MethodDefinition("Awake2", MethodAttributes.Public, voidType); | ||
ilProcessor = methodDefinition.Body.GetILProcessor(); | ||
ilProcessor.Emit(OpCodes.Ldarg_0); | ||
ilProcessor.Emit(OpCodes.Call, GetMethod(InputManager_BaseType, "Initialize")); | ||
ilProcessor.Emit(OpCodes.Ret); | ||
InputManager_BaseType.Methods.Add(methodDefinition); | ||
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GenerateReplaceValueMethod(assembly, "Rewired.InputAction", "ReplaceName", "set_name", stringType); | ||
GenerateReplaceValueMethod(assembly, "Rewired.InputAction", "ReplaceDescriptiveName", "set_descriptiveName", stringType); | ||
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GenerateReplaceValueMethod(assembly, "Rewired.ActionElementMap", "ReplaceActionId", "set_actionId", intType); | ||
var keyCodeType = assembly.MainModule.GetType("Rewired.KeyboardKeyCode"); | ||
GenerateReplaceValueMethod(assembly, "Rewired.ActionElementMap", "ReplaceKeyboardKeyCode", "set_keyboardKeyCode", keyCodeType); | ||
var modifierKeyType = assembly.MainModule.GetType("Rewired.KeyboardKeyCode"); | ||
GenerateReplaceValueMethod(assembly, "Rewired.ActionElementMap", "ReplaceModifierKey1", "set_modifierKey1", modifierKeyType); | ||
} | ||
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private static void GenerateReplaceValueMethod(AssemblyDefinition assembly, string typeName, string name, string setter, TypeReference paramType) | ||
{ | ||
var typeDefinition = assembly.MainModule.GetType(typeName); | ||
var methodDefinition = new MethodDefinition(name, MethodAttributes.Public, assembly.MainModule.TypeSystem.Void); | ||
var ilProcessor = methodDefinition.Body.GetILProcessor(); | ||
ilProcessor.Emit(OpCodes.Ldarg_0); | ||
ilProcessor.Emit(OpCodes.Ldarg_1); | ||
ilProcessor.Emit(OpCodes.Call, GetMethod(typeDefinition, setter)); | ||
ilProcessor.Emit(OpCodes.Ret); | ||
typeDefinition.Methods.Add(methodDefinition); | ||
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var parameterDefinition = new ParameterDefinition(paramType); | ||
methodDefinition.Parameters.Add(parameterDefinition); | ||
} | ||
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private static MethodDefinition GetMethod(TypeDefinition typeDefinition, string name) | ||
{ | ||
return typeDefinition.Methods.Where(m => m.Name.Equals(name)).First().Resolve(); | ||
} | ||
} | ||
} |
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<Project Sdk="Microsoft.NET.Sdk"> | ||
<PropertyGroup> | ||
<TargetFramework>net35</TargetFramework> | ||
<AssemblyName>CastleStory_CustomKeybindingsPlugin</AssemblyName> | ||
<Description>CastleStory: Custom Keybindings Plugin</Description> | ||
<Version>0.1.0</Version> | ||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> | ||
<LangVersion>latest</LangVersion> | ||
<CastleStoryManagedPath>PUT_HERE_PATH_TO_CASTLE_STORY_FOLDER/Castle Story/Castle Story_Data/Managed</CastleStoryManagedPath> | ||
</PropertyGroup> | ||
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<ItemGroup> | ||
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" /> | ||
<PackageReference Include="BepInEx.Core" Version="5.*" /> | ||
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" /> | ||
<PackageReference Include="UnityEngine.Modules" Version="5.6.5" IncludeAssets="compile" /> | ||
<Reference Include="Assembly-CSharp"> | ||
<HintPath>$(CastleStoryManagedPath)/Assembly-CSharp-firstpass.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="MoonSharp.Interpreter"> | ||
<HintPath>$(CastleStoryManagedPath)/MoonSharp.Interpreter.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="Rewired"> | ||
<HintPath>$(CastleStoryManagedPath)/Rewired_Core.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
</ItemGroup> | ||
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<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'"> | ||
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" /> | ||
</ItemGroup> | ||
</Project> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<configuration> | ||
<packageSources> | ||
<add key="BepInEx" value="https://nuget.bepinex.dev/v3/index.json" /> | ||
</packageSources> | ||
</configuration> |
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using System.Collections.Generic; | ||
using System.IO; | ||
using System.Reflection; | ||
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using BepInEx; | ||
using Brix.Lua; | ||
using MoonSharp.Interpreter; | ||
using Rewired; | ||
using Rewired.Data.Mapping; | ||
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namespace CastleStory_CustomKeybindingsPlugin | ||
{ | ||
[BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)] | ||
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public class Plugin : BaseUnityPlugin | ||
{ | ||
private void Awake() | ||
{ | ||
var im = UnityEngine.GameObject.Find("Rewired Input Manager").GetComponent<InputManager>(); | ||
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Directory.CreateDirectory("Info/Lua/modconf"); | ||
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Script script; | ||
DynValue result = LuaLoader.Load(out script, "modconf/keybindings.lua", null, null); | ||
ParseLuaKeybindings(im, result.Table); | ||
Script.Kill(ref script); | ||
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InvokeMethod(im, "Awake2", new object[0]); | ||
} | ||
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private void ParseLuaKeybindings(InputManager im, Table table) | ||
{ | ||
for (int i = 0; i != table.Length; i++) | ||
{ | ||
Table bind = (Table)table[i + 1]; | ||
string category = (string)bind[1]; | ||
string action = (string)bind[2]; | ||
string descriptiveName = (string)bind[3]; | ||
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Table primaryKeys = (Table)bind[4]; | ||
List<KeyboardKeyCode> primaryKeyList = new List<KeyboardKeyCode>(); | ||
for (int j = 0; j != primaryKeys.Length; j++) | ||
{ | ||
string entryString = (string)primaryKeys[j + 1]; | ||
primaryKeyList.Add((KeyboardKeyCode)System.Enum.Parse(typeof(KeyboardKeyCode), entryString)); | ||
} | ||
AddInput(im, category, action, descriptiveName, primaryKeyList); | ||
} | ||
} | ||
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private void AddInput(InputManager im, string category, string name, string descriptiveName, List<KeyboardKeyCode> keyCodes) | ||
{ | ||
var categoryId = im.userData.IndexOfActionCategory(category); | ||
var actionIdx = im.userData.DuplicateAction_FromButton(categoryId, 0); | ||
var action = im.userData.GetAction(actionIdx); | ||
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InvokeMethod(action, "ReplaceName", new object[] { name }); | ||
InvokeMethod(action, "ReplaceDescriptiveName", new object[] { descriptiveName }); | ||
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var layoutId = im.userData.GetKeyboardLayoutId("QWERTY"); | ||
var keyboardMap = im.userData.GetKeyboardMap(categoryId, layoutId); | ||
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BindKeyCode(keyboardMap, action.id, keyCodes); | ||
BindKeyCode(keyboardMap, action.id, keyCodes); | ||
} | ||
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private void BindKeyCode(ControllerMap_Editor keyboardMap, int actionId, List<KeyboardKeyCode> keyCodes) | ||
{ | ||
keyboardMap.InsertActionElementMap(0); | ||
var actionElementMap = keyboardMap.GetActionElementMap(0); | ||
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InvokeMethod(actionElementMap, "ReplaceActionId", new object[] { actionId }); | ||
if (keyCodes.Count == 1) | ||
{ | ||
InvokeMethod(actionElementMap, "ReplaceKeyboardKeyCode", new object[] { keyCodes[0] }); | ||
} | ||
else | ||
{ | ||
InvokeMethod(actionElementMap, "ReplaceKeyboardKeyCode", new object[] { keyCodes[1] }); | ||
InvokeMethod(actionElementMap, "ReplaceModifierKey1", new object[] { ToModifier(keyCodes[0]) }); | ||
} | ||
} | ||
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private void InvokeMethod<T>(T obj, string method, object[] _params) | ||
{ | ||
typeof(T).GetMethod(method, BindingFlags.Instance | BindingFlags.Public).Invoke(obj, _params); | ||
} | ||
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private ModifierKey ToModifier(KeyboardKeyCode keyCode) | ||
{ | ||
switch (keyCode) | ||
{ | ||
case KeyboardKeyCode.LeftAlt: | ||
case KeyboardKeyCode.RightAlt: | ||
return ModifierKey.Alt; | ||
case KeyboardKeyCode.LeftControl: | ||
case KeyboardKeyCode.RightControl: | ||
return ModifierKey.Control; | ||
case KeyboardKeyCode.LeftShift: | ||
case KeyboardKeyCode.RightShift: | ||
return ModifierKey.Shift; | ||
case KeyboardKeyCode.LeftCommand: | ||
case KeyboardKeyCode.RightCommand: | ||
return ModifierKey.Command; | ||
default: | ||
return ModifierKey.None; | ||
} | ||
} | ||
} | ||
} |