This renderer is based on Ray Tracing in One Weekend Series, the features in this book series are implemented and I plan to add more features to it while reading Physically Based Rendering, so it is still in development and it will be a long-lasting project.
I only tested on MacOS, because it's where I write it.
- install cmake
- open your terminal, go to the project directory
mkdir build
cd build
cmake ..
make
./Renderer