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Renderer

This renderer is based on Ray Tracing in One Weekend Series, the features in this book series are implemented and I plan to add more features to it while reading Physically Based Rendering, so it is still in development and it will be a long-lasting project.

How to build this project?

I only tested on MacOS, because it's where I write it.

  • install cmake
  • open your terminal, go to the project directory
mkdir build
cd build
cmake ..
make
./Renderer

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A physically based renderer

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