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Add command.repeatdly(int count) to both java and c++ #6589

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Original file line number Diff line number Diff line change
Expand Up @@ -401,6 +401,26 @@ public RepeatCommand repeatedly() {
return new RepeatCommand(this);
}

/**
* Decorates this command to run repeatedly, restarting it when it ends, until this command is run
* the specified number of times or is interrupted. The decorated command can still be canceled.
*
* <p>Note: This decorator works by adding this command to a composition. The command the
* decorator was called on cannot be scheduled independently or be added to a different
* composition (namely, decorators), unless it is manually cleared from the list of composed
* commands with {@link CommandScheduler#removeComposedCommand(Command)}. The command composition
* returned from this method can be further decorated without issue.
*
* @param repetitions the number of times to run the command.
* @return the decorated command
*/
public ParallelRaceGroup repeatedly(int repetitions) {
// Use an array so that it stays in the heap instead of stack.
// We use an array with a size of 1 instead of `AtomicInteger` because of performance difference
int[] counter = {0};
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return this.finallyDo(() -> counter[0]++).repeatedly().until(() -> counter[0] >= repetitions);
}

/**
* Decorates this command to run "by proxy" by wrapping it in a {@link ProxyCommand}. Use this for
* "forking off" from command compositions when the user does not wish to extend the command's
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Expand Up @@ -109,6 +109,10 @@ CommandPtr Command::Repeatedly() && {
return std::move(*this).ToPtr().Repeatedly();
}

CommandPtr Command::Repeatedly(int times) && {
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Suggested change
CommandPtr Command::Repeatedly(int times) && {
CommandPtr Command::Repeatedly(int repetitions) && {

return std::move(*this).ToPtr().Repeatedly(times);
}

CommandPtr Command::AsProxy() && {
return std::move(*this).ToPtr().AsProxy();
}
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Expand Up @@ -50,6 +50,15 @@ CommandPtr CommandPtr::Repeatedly() && {
return std::move(*this);
}

CommandPtr CommandPtr::Repeatedly(int times) && {
AssertValid();
std::shared_ptr<int> countPtr = std::make_shared<int>(0);
return std::move(*this)
.FinallyDo([countPtr] { (*countPtr)++; })
.Repeatedly()
.Until([countPtr, times] { return ((*countPtr) >= times); });
}

CommandPtr CommandPtr::AsProxy() && {
AssertValid();
m_ptr = std::make_unique<ProxyCommand>(std::move(m_ptr));
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Expand Up @@ -269,6 +269,17 @@ class Command : public wpi::Sendable, public wpi::SendableHelper<Command> {
[[nodiscard]]
CommandPtr Repeatedly() &&;

/**
* Decorates this command to run repeatedly, restarting it when it ends,
* until this command is run the specified number of times or is interrupted.
* The decorated command can still be canceled.
*
* @param repetitions the number of times to run the command
* @return the decorated command
*/
[[nodiscard]]
CommandPtr Repeatedly(int repetitions) &&;

/**
* Decorates this command to run "by proxy" by wrapping it in a ProxyCommand.
* Use this for "forking off" from command compositions when the user does not
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Expand Up @@ -49,6 +49,16 @@ class CommandPtr final {
[[nodiscard]]
CommandPtr Repeatedly() &&;

/**
* Decorates this command to run repeatedly, restarting until the command runs
* for the given number of times. The decorated command can still be canceled.
Comment on lines +53 to +54
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Suggested change
* Decorates this command to run repeatedly, restarting until the command runs
* for the given number of times. The decorated command can still be canceled.
* Decorates this command to run repeatedly, restarting it when it ends,
* until this command is run the specified number of times or is interrupted.
* The decorated command can still be canceled.

*
* @param times the number of times to run the command
* @return the decorated command
*/
[[nodiscard]]
CommandPtr Repeatedly(int times) &&;
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Suggested change
CommandPtr Repeatedly(int times) &&;
CommandPtr Repeatedly(int repetitions) &&;

Don't forget to update the doc comment and the C++ source.


/**
* Decorates this command to run "by proxy" by wrapping it in a ProxyCommand.
* Use this for "forking off" from command compositions when the user does not
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Expand Up @@ -420,6 +420,48 @@ void raceWithOrderTest() {
}
}

@Test
void repeatedlyTest() {
try (CommandScheduler scheduler = new CommandScheduler()) {
AtomicInteger counter = new AtomicInteger(0);

Command command = new InstantCommand(counter::incrementAndGet);

Command group = command.repeatedly();

scheduler.schedule(group);
for (int i = 1; i <= 50; i++) {
scheduler.run();
assertEquals(i, counter.get());
}

// Should still be scheduled
assertTrue(scheduler.isScheduled(group));
}
}

@Test
void repeatedlyCountTest() {
try (CommandScheduler scheduler = new CommandScheduler()) {
AtomicInteger counter = new AtomicInteger(0);

Command command = new InstantCommand(counter::incrementAndGet);

Command group = command.repeatedly(3);

scheduler.schedule(group);
assertEquals(1, counter.get());
for (int i = 1; i < 3; i++) {
scheduler.run();
assertEquals(i, counter.get());
assertTrue(scheduler.isScheduled(group), "Expected group to be scheduled with i = " + i);
}
scheduler.run();
assertEquals(3, counter.get(), "Loop should have run 3 times something went wrong");
assertFalse(scheduler.isScheduled(group), "This command should have gotten unscheduled");
}
}

@Test
void unlessTest() {
try (CommandScheduler scheduler = new CommandScheduler()) {
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Expand Up @@ -383,6 +383,45 @@ TEST_F(CommandDecoratorTest, RaceWithOrder) {
EXPECT_TRUE(firstWasPolled);
}

TEST_F(CommandDecoratorTest, Repeatedly) {
CommandScheduler scheduler = GetScheduler();

int counter = 0;

auto command = InstantCommand([&counter] { counter++; }, {}).Repeatedly();

scheduler.Schedule(command);

for (int i = 1; i <= 50; i++) {
scheduler.Run();
EXPECT_EQ(i, counter);
}

EXPECT_TRUE(scheduler.IsScheduled(command));
}

TEST_F(CommandDecoratorTest, RepeatedlyCount) {
CommandScheduler scheduler = GetScheduler();

int counter = 0;

auto command = InstantCommand([&counter] { counter++; }, {}).Repeatedly(3);

scheduler.Schedule(command);
EXPECT_EQ(1, counter);
for (int i = 1; i < 3; i++) {
scheduler.Run();
EXPECT_EQ(i, counter);
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EXPECT_TRUE(scheduler.IsScheduled(command))
<< "Expected group to be scheduled with i = " << i;
}

scheduler.Run();
EXPECT_EQ(3, counter) << "Loop should have run 3 times something went wrong";
EXPECT_FALSE(scheduler.IsScheduled(command))
<< "This command should have gotten unscheduled";
}

TEST_F(CommandDecoratorTest, Unless) {
CommandScheduler scheduler = GetScheduler();

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